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SLAYING THE DRAGON by Ben Riggs

SLAYING THE DRAGON

A Secret History of Dungeons and Dragons

by Ben Riggs

Pub Date: July 19th, 2022
ISBN: 978-1-250-27804-3
Publisher: St. Martin's

A chronicle of the rise and fall of TSR, the company behind Dungeons & Dragons.

With a trove of research and candid interviews, Riggs investigates the many missteps that would ultimately sour “years of stunning success” for the tabletop gaming giant. This debut book follows the creation of D&D by Gary Gygax and Dave Arneson, the incorporation of TSR, and Gygax’s eventual ousting from the company in 1985 due to slippery shareholder politics. The new CEO, Lorraine Williams, was more of a businesswoman than a gamer. Amid declining sales of kits and rulebooks, Williams sought success elsewhere in the market, overseeing the production of breakout fantasy novels and ill-fated gimmicks like VHS–integrated board games. TSR failed to retain its staff and took for granted the artists and writers who contributed to its occasional victories. Eventually, a shifty distribution contract with Random House left a “pile of debt…[that] threatened to bury TSR,” which ultimately led to the company’s 1997 acquisition by rivals Wizards of the Coast. TSR’s story is inherently compelling, but Riggs ceaselessly attempts to conjure additional lore from the company’s history. He exalts Gygax, referring to him as “Saint Gary” numerous times, and descriptions of the old TSR offices repeat ad nauseam throughout the text as the author tries to transform the spaces into hallowed grounds. Like his description of Gygax’s prose, Riggs is often “labyrinthine and bombastic,” hailing many creators as geniuses and Einsteins of their field. Many sections are riddled with rhetorical questions and quickly answered. “Was this the end?” Riggs asks in an early chapter. This indirect, undercooked storytelling will frustrate many readers. Riggs is certainly a passionate raconteur, but one can easily imagine a better tale without the unnecessary embellishments. Jon Peterson’s Game Wizards and David Ewalt’s Of Dice and Men are good choices for veteran gamers, but it seems the definitive history of D&D has yet to be written.

A compelling corporate saga mired in mythmaking.