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TETRIS

THE GAMES PEOPLE PLAY

A clean and engaging visual style supports a story that sustains narrative drive, humanizing the characters and making...

A graphic narrative that clarifies a complicated series of international negotiations, making the story interesting even for those who don’t care about video games.

An ambitious and accomplished illustrator, Brown (Andre the Giant, 2014, etc.) streamlines a story that encompasses Japanese technology, Russian software development, American licensing, international business practices, and a worldwide obsession sparked by a simple game. He also provides context that traces the creative impulse for designing games back to cave paintings and suggests that, from earliest recorded history, “the player isn’t just having an imaginative experience. They’re practicing analytical and strategic skills.” But most of all, “fun is the motivator for all of this!” Brown’s book is much more fun than most accounts of business deals, as the narrative shows how a puzzle gaming craze began in Russia, a country where copyrights and royalties were foreign concepts and where early Tetris passed from hand to hand. “The idea of selling the game as a product never crossed his mind,” writes the author of Soviet software developer Alexey Pajitnov. Though the game lacked the rich visuals or propensity for violence that would mark other video game sensations, it became globally contagious. “People played so much and so often that they experienced visual hallucinations,” writes the author. “People would continue to see Tetris pieces falling after they’d stopped playing. It became known as the Tetris Effect.” It also became a gold mine and sparked plenty of disputes as foreign rights and emerging technologies led to contentious legal battles. When the “Tetris merry-go-round” stopped, Pajitnov was initially left with “no compensation. Any money that might have gone to him went to the Soviet government….They couldn’t even pay him a bonus.” Ultimately, it ended well for Tetris’ creator, who moved to the United States, where “he was pursuing his true passion in life” and was belatedly rewarded for his efforts.

A clean and engaging visual style supports a story that sustains narrative drive, humanizing the characters and making readers care about every development.

Pub Date: Oct. 11, 2016

ISBN: 978-1-62672-315-3

Page Count: 256

Publisher: First Second

Review Posted Online: Aug. 2, 2016

Kirkus Reviews Issue: Aug. 15, 2016

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THE BOOK OF GENESIS ILLUSTRATED

An erudite and artful, though frustratingly restrained, look at Old Testament stories.

The Book of Genesis as imagined by a veteran voice of underground comics.

R. Crumb’s pass at the opening chapters of the Bible isn’t nearly the act of heresy the comic artist’s reputation might suggest. In fact, the creator of Fritz the Cat and Mr. Natural is fastidiously respectful. Crumb took pains to preserve every word of Genesis—drawing from numerous source texts, but mainly Robert Alter’s translation, The Five Books of Moses (2004)—and he clearly did his homework on the clothing, shelter and landscapes that surrounded Noah, Abraham and Isaac. This dedication to faithful representation makes the book, as Crumb writes in his introduction, a “straight illustration job, with no intention to ridicule or make visual jokes.” But his efforts are in their own way irreverent, and Crumb feels no particular need to deify even the most divine characters. God Himself is not much taller than Adam and Eve, and instead of omnisciently imparting orders and judgment He stands beside them in Eden, speaking to them directly. Jacob wrestles not with an angel, as is so often depicted in paintings, but with a man who looks not much different from himself. The women are uniformly Crumbian, voluptuous Earth goddesses who are both sexualized and strong-willed. (The endnotes offer a close study of the kinds of power women wielded in Genesis.) The downside of fitting all the text in is that many pages are packed tight with small panels, and too rarely—as with the destruction of Sodom and Gomorrah—does Crumb expand his lens and treat signature events dramatically. Even the Flood is fairly restrained, though the exodus of the animals from the Ark is beautifully detailed. The author’s respect for Genesis is admirable, but it may leave readers wishing he had taken a few more chances with his interpretation, as when he draws the serpent in the Garden of Eden as a provocative half-man/half-lizard. On the whole, though, the book is largely a tribute to Crumb’s immense talents as a draftsman and stubborn adherence to the script.

An erudite and artful, though frustratingly restrained, look at Old Testament stories.

Pub Date: Oct. 19, 2009

ISBN: 978-0-393-06102-4

Page Count: 224

Publisher: Norton

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: Sept. 15, 2009

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A FIRE STORY

Drawings, words, and a few photos combine to convey the depth of a tragedy that would leave most people dumbstruck.

A new life and book arise from the ashes of a devastating California wildfire.

These days, it seems the fires will never end. They wreaked destruction over central California in the latter months of 2018, dominating headlines for weeks, barely a year after Fies (Whatever Happened to the World of Tomorrow?, 2009) lost nearly everything to the fires that raged through Northern California. The result is a vividly journalistic graphic narrative of resilience in the face of tragedy, an account of recent history that seems timely as ever. “A two-story house full of our lives was a two-foot heap of dead smoking ash,” writes the author about his first return to survey the damage. The matter-of-fact tone of the reportage makes some of the flights of creative imagination seem more extraordinary—particularly a nihilistic, two-page centerpiece of a psychological solar system in which “the fire is our black hole,” and “some veer too near and are drawn into despair, depression, divorce, even suicide,” while “others are gravitationally flung entirely out of our solar system to other cities or states, and never seen again.” Yet the stories that dominate the narrative are those of the survivors, who were part of the community and would be part of whatever community would be built to take its place across the charred landscape. Interspersed with the author’s own account are those from others, many retirees, some suffering from physical or mental afflictions. Each is rendered in a couple pages of text except one from a fellow cartoonist, who draws his own. The project began with an online comic when Fies did the only thing he could as his life was reduced to ash and rubble. More than 3 million readers saw it; this expanded version will hopefully extend its reach.

Drawings, words, and a few photos combine to convey the depth of a tragedy that would leave most people dumbstruck.

Pub Date: March 5, 2019

ISBN: 978-1-4197-3585-1

Page Count: 160

Publisher: Abrams ComicArts

Review Posted Online: Nov. 25, 2018

Kirkus Reviews Issue: Dec. 15, 2018

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