by Bryan Camp ‧ RELEASE DATE: April 17, 2018
One hopes for more of Camp’s dangerous visions to spring from a city that, as he writes, “is a great place to find yourself,...
A phantasmagoric murder mystery that wails, chants, laments, and changes shape as audaciously as the mythical beings populating its narrative.
It's six years after Hurricane Katrina, and, though floodwaters have receded, New Orleans, as depicted in this boisterously ingenious debut novel, is neck-deep in malaise, its surviving citizens struggling to recover their collective mojo. Among these is a Creole busker named Jude Dubuisson, who, as the book begins, is glumly content to collect spare change from credulous tourists through his supernatural gifts for locating missing objects. The hurricane and its aftermath compelled Jude to hide his true powers under the proverbial bushel until he’s beckoned to take part in a secret card game featuring some of the city’s most powerful and dangerous demigods, including the treacherous vampire Scarpelli, a fallen angel known as “Wings,” and the voodoo high priest Papa Legba. The game takes a turn when Jude goes unconscious after being dealt a hand of five blank cards. When he awakens, Jude finds that one of the game’s participants has been murdered. Soon, everybody else taking part in the game is either murdered or about to be; other potential victims include a beguiling young hoodoo apprentice, a zombie jazz trumpeter—and Jude himself. For a first-time novelist, Camp shows adroitness in weaving the real-life exoticism of present-day New Orleans with his macabre alternate universe that’s almost—what's the word—supernatural. (Among the unique characters attending a burial service for one of the murder victims: a centaur, a hairy giant, and “a fat, brown-skinned man with the head of an elephant.”) Things only get weirder and more intense from there, but the engaging style, facility with folklore, and, above all, impassioned love for the city its characters call home keeps you enraptured by the book’s most chilling and outrageous plot twists.
One hopes for more of Camp’s dangerous visions to spring from a city that, as he writes, “is a great place to find yourself, and a terrible place to get lost."Pub Date: April 17, 2018
ISBN: 978-1-328-81079-3
Page Count: 384
Publisher: Houghton Mifflin Harcourt
Review Posted Online: Feb. 5, 2018
Kirkus Reviews Issue: Feb. 15, 2018
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by Bryan Camp
by Kevin Hearne ‧ RELEASE DATE: Feb. 4, 2020
A charming and persuasive entry that will leave readers impatiently awaiting the concluding volume.
Book 2 of Hearne's latest fantasy trilogy, The Seven Kennings (A Plague of Giants, 2017), set in a multiracial world thrust into turmoil by an invasion of peculiar giants.
In this world, most races have their own particular magical endowment, or “kenning,” though there are downsides to trying to gain the magic (an excellent chance of being killed instead) and using it (rapid aging and death). Most recently discovered is the sixth kenning, whose beneficiaries can talk to and command animals. The story canters along, although with multiple first-person narrators, it's confusing at times. Some characters are familiar, others are new, most of them with their own problems to solve, all somehow caught up in the grand design. To escape her overbearing father and the unreasoning violence his kind represents, fire-giant Olet Kanek leads her followers into the far north, hoping to found a new city where the races and kennings can peacefully coexist. Joining Olet are young Abhinava Khose, discoverer of the sixth kenning, and, later, Koesha Gansu (kenning: air), captain of an all-female crew shipwrecked by deep-sea monsters. Elsewhere, Hanima, who commands hive insects, struggles to free her city from the iron grip of wealthy, callous merchant monarchists. Other threads focus on the Bone Giants, relentless invaders seeking the still-unknown seventh kenning, whose confidence that this can defeat the other six is deeply disturbing. Under Hearne's light touch, these elements mesh perfectly, presenting an inventive, eye-filling panorama; satisfying (and, where appropriate, well-resolved) plotlines; and tensions between the races and their kennings to supply much of the drama.
A charming and persuasive entry that will leave readers impatiently awaiting the concluding volume.Pub Date: Feb. 4, 2020
ISBN: 978-0-345-54857-3
Page Count: 592
Publisher: Del Rey/Ballantine
Review Posted Online: Nov. 24, 2019
Kirkus Reviews Issue: Dec. 15, 2019
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by Kevin Hearne
by Samantha Shannon ‧ RELEASE DATE: March 7, 2017
A tantalizing, otherworldy adventure with imagination that burns like fire.
The third installment of this fantasy series (The Bone Season, 2013; The Mime Order, 2015) expands the reaches of the fight against Scion far beyond London.
Paige Mahoney, though only 19, serves as the Underqueen of the Mime Order. She's the leader of the Unnatural community in London, a city serving under the ever more militaristic Scion, whose government is based on ridding the streets of "enemy" clairvoyants. But Paige knows the truth about Scion's roots—that an Unnatural and immortal race called the Rephaim, who come from the Netherworld, forced Scion into existence to gain control over the growing human clairvoyant community. Scion’s hatred of clairvoyants now runs so deep that Paige is forced to consider moving her entire syndicate into hiding while she aims to stop Scion's next attack: there are rumors that Senshield, a scanner able to detect certain levels of clairvoyance, is going portable. Which means no Unnatural citizen is safe—their safe houses, their back-alley routes, are all at risk of detection. Paige’s main enemy this time around is Hildred Vance, mastermind of Scion’s military branch, ScionIDE. Vance creates terror by anticipating her opponent’s next moves, so with each step that Paige and her team take to dismantle Senshield, Vance is hovering nearby to toy with Paige’s will. Luckily, Paige is never separated for long from her Rephaite ally, Warden, as his presence is grounding. But their growing relationship, strengthened by their connection to the spirit world, takes a back seat to the constant, fast-paced action. The mesmerizing qualities of this series—insight into the different orders of clairvoyance as well as the intricately imagined details of Paige’s “dreamwalking” gift, with which she is able to enter others’ minds—fade to the background as this seven-part series climbs to its highest point of tension. Shannon’s world begins to feel more generically dystopian, but as Paige fights to locate and understand the spiritual energy powering Senshield, it is never less than captivating.
A tantalizing, otherworldy adventure with imagination that burns like fire.Pub Date: March 7, 2017
ISBN: 978-1-63286-624-0
Page Count: 384
Publisher: Bloomsbury
Review Posted Online: Dec. 14, 2016
Kirkus Reviews Issue: Jan. 1, 2017
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