edited by Bryan Thomas Schmidt & Henry Herz ‧ RELEASE DATE: April 11, 2023
Ambitious and offbeat but suffering from repetitiveness.
A fictional collection of fantastical imaginings of Marie Curie’s teen years.
After an opening grounds readers in the basics of the life of Marya Salomea Skłodowska, better known as Marie Curie, as well as the important people and places of her youth, 16 authors imagine her youth, with mixed-genre twists. The more grounded stories imagine Marya using her scientific know-how to solve mysteries and save lives; these intermingle with tales of her hunting monsters and raising the dead. The result is jarringly different depictions of the same person; readers are best served by treating each tale as its own alternate universe. The most successful manage to straddle the divide by leaning into folklore, such as “The Cold White Ones” by Susanne L. Lambdin, a standout unfortunately marred by the repeated use of a slur for Romani people. The contributions overall tend toward dark themes, dwelling on Marya’s depression after deaths in her family (a formative experience that loses its power through the repeated focus it receives) and the oppression she faced as a woman and from Russia’s occupation of Poland. Occasional free-verse poems from Jane Yolen seem more concerned with Curie’s adult self and need more context than the short stories. Many of the entries are followed by a “Science Note” explaining the science used (frequently chemical reactions) and giving historical and cultural context.
Ambitious and offbeat but suffering from repetitiveness. (further reading, editor bios, author bios) (Historical speculative fiction. 14-18)Pub Date: April 11, 2023
ISBN: 978-1-66504-703-6
Page Count: 350
Publisher: Blackstone
Review Posted Online: Jan. 11, 2023
Kirkus Reviews Issue: Feb. 1, 2023
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edited by Bryan Thomas Schmidt
by Lauren Roberts ‧ RELEASE DATE: Nov. 7, 2023
A lackluster and sometimes disturbing mishmash of overused tropes.
The Plague has left a population divided between Elites and Ordinaries—those who have powers and those who don’t; now, an Ordinary teen fights for her life.
Paedyn Gray witnessed the king kill her father five years ago, and she’s been thieving and sleeping rough ever since, all while faking Psychic abilities. When she inadvertently saves the life of Prince Kai, she becomes embroiled in the Purging Trials, a competition to commemorate the sickness that killed most of the kingdom’s Ordinaries. Kai’s duties as the future Enforcer include eradicating any remaining Ordinaries, and these Trials are his chance to prove that he’s internalized his brutal training. But Kai can’t help but find Pae’s blue eyes, silver hair, and unabashed attitude enchanting. She likewise struggles to resist his stormy gray eyes, dark hair, and rakish behavior, even as they’re pitted against each other in the Trials and by the king himself. Scenes and concepts that are strongly reminiscent of the Hunger Games fall flat: They aren’t bolstered by the original’s heart or worldbuilding logic that would have justified a few extreme story elements. Illogical leaps and inconsistent characterizations abound, with lighthearted romantic interludes juxtaposed against genocide, child abuse, and sadism. These elements, which are not sufficiently addressed, combined with the use of ableist language, cannot be erased by any amount of romantic banter. Main characters are cued white; the supporting cast has some brown-skinned characters.
A lackluster and sometimes disturbing mishmash of overused tropes. (map) (Fantasy. 14-18)Pub Date: Nov. 7, 2023
ISBN: 9798987380406
Page Count: 538
Publisher: Simon & Schuster
Review Posted Online: Sept. 9, 2023
Kirkus Reviews Issue: Oct. 1, 2023
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by Margie Fuston ‧ RELEASE DATE: March 19, 2024
Come for the forbidden romance and interpersonal machinations rather than the titular Games.
Bly’s world is filled with vampires, witches, and humans like herself.
Vampires and witches live under an uneasy peace, but for two weeks each year, they play the Revenant Games. During this time, humans can choose a side, try to capture a member of the opposing faction, and claim a reward: The witches will raise someone from the dead, while the vampires will grant you immortality. Bly enters in hopes of winning her sister Elise’s resurrection. During preparations for the Games, however, Emerson, her best friend and crush, receives a death curse from a witch that can only be cured if he attains immortality. The two team up, playing for both sides in an attempt to save both Emerson and Elise. But when they capture a vampire called Kerrigan, and Bly’s feelings for him get complicated, she faces difficult decisions. This book’s real draw is the abundant drama between the players. The Games themselves mostly feel like walks through the woods punctuated by occasional battles, and the explanation for the witches’ and vampires’ incentives to risk their lives is unconvincing, making the overall setup feel contrived. Fans of traditional vampires will enjoy the book’s portrayal of these velvet-wearing creatures, however. The abrupt ending sets things up to be continued in a possible sequel. Bly is cued white; Emerson has dark brown skin, and supporting characters bring diversity in skin color and sexual orientation.
Come for the forbidden romance and interpersonal machinations rather than the titular Games. (Fantasy. 14-18)Pub Date: March 19, 2024
ISBN: 9781665934411
Page Count: 416
Publisher: McElderry
Review Posted Online: Dec. 6, 2023
Kirkus Reviews Issue: Jan. 1, 2024
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