The final chapter in the series picks up where Ghosts of Weirdwood (2021) left off.
Book 2 ended with Wally having to make a difficult decision: trust the Wardens or his brother, Graham. He followed his heart and picked his brother, who is determined to tear down the Veil by creating Rifts to meld the Real with the Fae. By turning his back on his friends and Lady Weirdwood, Arthur becomes his former friend and No. 1 enemy. Arthur has officially become a Novitiate with the Wardens of Weirdwood and is tasked with keeping Lady Weirdwood—who is now in infant form—safe, finding and rescuing the manor that was stolen by Wally and Graham, and defending the border to prevent chaos. And if that wasn’t enough, a mysterious and massive Void is moving through both realms, erasing everything in its path. This installment features more adventure than before, and the imaginary realm continues to evolve through excellent worldbuilding. The twists and turns will keep readers on their toes as each chapter brings as many questions as answers. While humor is still present, it is decidedly less so than in the other two books in the series. With war as the backdrop, difficult decisions are made that have lasting consequences for each character. Although not everyone gets a happy ending, the final fates are fitting.
A satisfying conclusion.
(Fantasy. 9-12)