by Corey J. White ‧ RELEASE DATE: April 21, 2020
A richly imagined, futuristic stand-alone with appeal to gamers, SF fans, and armchair futurists alike.
A near-future hacker in a digitally enhanced city runs afoul of dangerous adversaries when he steals a unique prize.
The cyberpunk ethos has been endlessly consumed and reimagined by writers since dystopian domains like Blade Runner and writers like William Gibson and Bruce Sterling captured the popular imagination. While this techno-thriller suits that company, White (Static Ruin, 2018, etc.) has admirably built a self-contained world with hard rules and real-world analogues that fit comfortably alongside robot dogs, 3-D–printed guns, and an addictive online galactic battleground called Voidwar permanently displayed in the skies above. The setting is Neo Songdo, a virtual and augmented reality–studded metropolis somewhere in Korea. Our entry here is Julius “JD” Dax, an online repo man and adept real-world thief who toils as a mechanic to earn money to fix his blown-out knee. His plans go awry when Soo-Hyun, his cryptic stepsibling, asks him to steal a virus from the home of an isolated billionaire named Zero Lee on behalf of her creepy mentor, Kali Magdalene. So this three-act arc kicks off with a complicated heist, as JD and his crew bob and weave to steal the MacGuffin—during the World Cup final, no less. The second act extends a new player in Enda Hyldal, a brutal ex-soldier–turned–private eye, who is blackmailed by Lee’s company to retrieve JD’s ill-gotten prize. This is the chase, complete with Bourne-esque close combat, action-packed set pieces, and gun fights. The denouement arrives in the third act as JD finds that his loot is not a virus and we finally discover who’s been whispering to us during in-person interludes that foreshadow a radical new player in this dangerous game. White hasn’t reinvented the wheel, but it’s fun to read and more relevant to the present day than similar works in the canon, combining plausible technology with that age-old question of what it means to be human.
A richly imagined, futuristic stand-alone with appeal to gamers, SF fans, and armchair futurists alike.Pub Date: April 21, 2020
ISBN: 978-1-250-21872-8
Page Count: 352
Publisher: Tor
Review Posted Online: Jan. 26, 2020
Kirkus Reviews Issue: Feb. 15, 2020
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by Max Brooks ‧ RELEASE DATE: June 16, 2020
A tasty, if not always tasteful, tale of supernatural mayhem that fans of King and Crichton alike will enjoy.
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New York Times Bestseller
Are we not men? We are—well, ask Bigfoot, as Brooks does in this delightful yarn, following on his bestseller World War Z(2006).
A zombie apocalypse is one thing. A volcanic eruption is quite another, for, as the journalist who does a framing voice-over narration for Brooks’ latest puts it, when Mount Rainier popped its cork, “it was the psychological aspect, the hyperbole-fueled hysteria that had ended up killing the most people.” Maybe, but the sasquatches whom the volcano displaced contributed to the statistics, too, if only out of self-defense. Brooks places the epicenter of the Bigfoot war in a high-tech hideaway populated by the kind of people you might find in a Jurassic Park franchise: the schmo who doesn’t know how to do much of anything but tries anyway, the well-intentioned bleeding heart, the know-it-all intellectual who turns out to know the wrong things, the immigrant with a tough backstory and an instinct for survival. Indeed, the novel does double duty as a survival manual, packed full of good advice—for instance, try not to get wounded, for “injury turns you from a giver to a taker. Taking up our resources, our time to care for you.” Brooks presents a case for making room for Bigfoot in the world while peppering his narrative with timely social criticism about bad behavior on the human side of the conflict: The explosion of Rainier might have been better forecast had the president not slashed the budget of the U.S. Geological Survey, leading to “immediate suspension of the National Volcano Early Warning System,” and there’s always someone around looking to monetize the natural disaster and the sasquatch-y onslaught that follows. Brooks is a pro at building suspense even if it plays out in some rather spectacularly yucky episodes, one involving a short spear that takes its name from “the sucking sound of pulling it out of the dead man’s heart and lungs.” Grossness aside, it puts you right there on the scene.
A tasty, if not always tasteful, tale of supernatural mayhem that fans of King and Crichton alike will enjoy.Pub Date: June 16, 2020
ISBN: 978-1-9848-2678-7
Page Count: 304
Publisher: Del Rey/Ballantine
Review Posted Online: Feb. 9, 2020
Kirkus Reviews Issue: March 1, 2020
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by Kevin Hearne ‧ RELEASE DATE: Feb. 4, 2020
A charming and persuasive entry that will leave readers impatiently awaiting the concluding volume.
Book 2 of Hearne's latest fantasy trilogy, The Seven Kennings (A Plague of Giants, 2017), set in a multiracial world thrust into turmoil by an invasion of peculiar giants.
In this world, most races have their own particular magical endowment, or “kenning,” though there are downsides to trying to gain the magic (an excellent chance of being killed instead) and using it (rapid aging and death). Most recently discovered is the sixth kenning, whose beneficiaries can talk to and command animals. The story canters along, although with multiple first-person narrators, it's confusing at times. Some characters are familiar, others are new, most of them with their own problems to solve, all somehow caught up in the grand design. To escape her overbearing father and the unreasoning violence his kind represents, fire-giant Olet Kanek leads her followers into the far north, hoping to found a new city where the races and kennings can peacefully coexist. Joining Olet are young Abhinava Khose, discoverer of the sixth kenning, and, later, Koesha Gansu (kenning: air), captain of an all-female crew shipwrecked by deep-sea monsters. Elsewhere, Hanima, who commands hive insects, struggles to free her city from the iron grip of wealthy, callous merchant monarchists. Other threads focus on the Bone Giants, relentless invaders seeking the still-unknown seventh kenning, whose confidence that this can defeat the other six is deeply disturbing. Under Hearne's light touch, these elements mesh perfectly, presenting an inventive, eye-filling panorama; satisfying (and, where appropriate, well-resolved) plotlines; and tensions between the races and their kennings to supply much of the drama.
A charming and persuasive entry that will leave readers impatiently awaiting the concluding volume.Pub Date: Feb. 4, 2020
ISBN: 978-0-345-54857-3
Page Count: 592
Publisher: Del Rey/Ballantine
Review Posted Online: Nov. 24, 2019
Kirkus Reviews Issue: Dec. 15, 2019
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