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MASTERS OF DOOM

HOW TWO GUYS CREATED AN EMPIRE AND TRANSFORMED POP CULTURE

Laudable coverage of an undeniably important, unsettling cultural transition.

Were John Carmack and John Romero the Lennon and McCartney of PC gaming? Spin magazine contributing editor Kushner answers yes in his detailed re-creation of the genre’s transition from basement to big time.

Creators of the notorious games Doom and Quake, “the Two Johns” achieved fortune by transforming a previously marginalized subculture. During their archetypically 1980s dysfunctional adolescence, computer games were considered a fad for seedy arcades, yet the duo simultaneously discovered a hacker underground exploding in fanzines and university labs. When volatile game addict Romero met coolly monastic programmer Carmack at a low-end Louisiana software startup, he saw the potential in his new friend’s ideas, specifically when Carmack divined how to duplicate Nintendo’s “scroll” on then-limited PCs. As in any scruffy underdog tale, readers will initially root for the Two Johns, although their tendency to betray backers and associates is an unsettling portent. By 1992, their team of unorthodox programmers had settled in Texas, and their company, id Software, rapidly established itself with violent “first-person shooters” like Wolfenstein 3-D. Then Doom became a full-fledged phenomenon, creating a blustering “deathmatch” culture. Predictably, id’s outsized success fractured the company into two entities, as Romero focused on pure design and a rock-star lifestyle while Carmack assigned importance to innovative programming. Kushner bolsters this narrative with a resume of rapid technological transformations over the past ten years, explaining why “porting” the games for different hardware became increasingly lucrative as shareware-style distribution became less so. He writes perceptively about these twists of commerce and technology, yet the book becomes rather repetitive in its portraits of all-night hacks, deathmatch sessions, frenzied game releases, and programmers’ increasingly petty conflicts. (Perhaps inadvertently, the author suggests a pathetic insularity as characteristic of many in the gaming world, who seemingly forsake community involvement and political awareness for their beloved PCs.) Many may well skim the final third in pursuit of the dirt on the Two Johns’ eventual falling-out.

Laudable coverage of an undeniably important, unsettling cultural transition.

Pub Date: May 13, 2003

ISBN: 0-375-50524-5

Page Count: 336

Publisher: Random House

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: March 15, 2003

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DYLAN GOES ELECTRIC!

NEWPORT, SEEGER, DYLAN, AND THE NIGHT THAT SPLIT THE SIXTIES

An enjoyable slice of 20th-century music journalism almost certain to provide something for most readers, no matter one’s...

Music journalist and musician Wald (Talking 'Bout Your Mama: The Dozens, Snaps, and the Deep Roots of Rap, 2014, etc.) focuses on one evening in music history to explain the evolution of contemporary music, especially folk, blues, and rock.

The date of that evening is July 25, 1965, at the Newport Folk Festival, where there was an unbelievably unexpected occurrence: singer/songwriter Bob Dylan, already a living legend in his early 20s, overriding the acoustic music that made him famous in favor of electronically based music, causing reactions ranging from adoration to intense resentment among other musicians, DJs, and record buyers. Dylan has told his own stories (those stories vary because that’s Dylan’s character), and plenty of other music journalists have explored the Dylan phenomenon. What sets Wald's book apart is his laser focus on that one date. The detailed recounting of what did and did not occur on stage and in the audience that night contains contradictory evidence sorted skillfully by the author. He offers a wealth of context; in fact, his account of Dylan's stage appearance does not arrive until 250 pages in. The author cites dozens of sources, well-known and otherwise, but the key storylines, other than Dylan, involve acoustic folk music guru Pete Seeger and the rich history of the Newport festival, a history that had created expectations smashed by Dylan. Furthermore, the appearances on the pages by other musicians—e.g., Joan Baez, the Weaver, Peter, Paul, and Mary, Dave Van Ronk, and Gordon Lightfoot—give the book enough of an expansive feel. Wald's personal knowledge seems encyclopedic, and his endnotes show how he ranged far beyond personal knowledge to produce the book.

An enjoyable slice of 20th-century music journalism almost certain to provide something for most readers, no matter one’s personal feelings about Dylan's music or persona.

Pub Date: July 25, 2015

ISBN: 978-0-06-236668-9

Page Count: 368

Publisher: Dey Street/HarperCollins

Review Posted Online: May 15, 2015

Kirkus Reviews Issue: June 1, 2015

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NUTCRACKER

This is not the Nutcracker sweet, as passed on by Tchaikovsky and Marius Petipa. No, this is the original Hoffmann tale of 1816, in which the froth of Christmas revelry occasionally parts to let the dark underside of childhood fantasies and fears peek through. The boundaries between dream and reality fade, just as Godfather Drosselmeier, the Nutcracker's creator, is seen as alternately sinister and jolly. And Italian artist Roberto Innocenti gives an errily realistic air to Marie's dreams, in richly detailed illustrations touched by a mysterious light. A beautiful version of this classic tale, which will captivate adults and children alike. (Nutcracker; $35.00; Oct. 28, 1996; 136 pp.; 0-15-100227-4)

Pub Date: Oct. 28, 1996

ISBN: 0-15-100227-4

Page Count: 136

Publisher: Harcourt

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: Aug. 15, 1996

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