by Gena Showalter ‧ RELEASE DATE: Oct. 1, 2012
Showalter has created a promising playground for future story installments.
Attack of the invisible zombies!
Alice Bell has never been an ordinary girl—she’s never been allowed outside after dark courtesy of her paranoid father and the monsters he sees everywhere. But after a terrible car accident kills Alice’s family, she begins to see the undead, too. Now living with her grandparents and starting a new school, Ali—she eschews her old name due to memories, grief and survivor’s guilt—can’t build a new life while being followed by her father’s demons. As if being chased by slobbering, decaying dead things wasn’t enough, Ali also navigates well-meaning if out-of-touch grandparents and the tension between her new social group and the rough crowd (more specifically, Ali’s interested in its leader, Cole Holland). The obligatory love triangle never threatens the main love story, but at least Ali’s friendships with other characters, especially her quirky new best friend Kat, are interesting. While using an Alice in Wonderland motif and established survival/horror video game staples (such as a gradually revealed journal written in code), Showalter creates an original zombie mythology and a completely new set of rules for the monsters to follow, as covered by the sometimes-clunky exposition. The climax is rushed, especially when compared to the pacing of the first act of the story, but action-packed.
Showalter has created a promising playground for future story installments. (playlist, author Q&A) (Horror/paranormal romance. 12-17)Pub Date: Oct. 1, 2012
ISBN: 978-0-373-21058-9
Page Count: 416
Publisher: Harlequin Teen
Review Posted Online: July 24, 2012
Kirkus Reviews Issue: Sept. 1, 2012
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More In The Series
by Stephanie Garber ‧ RELEASE DATE: May 29, 2018
Dark, seductive, but over-the-top: Characters and book alike will enthrall those who choose to play.
Garber returns to the world of bestseller Caraval (2017), this time with the focus on younger, more daring sister Donatella.
Valenda, capital of the empire, is host to the second of Legend’s magical games in a single year, and while Scarlett doesn’t want to play again, blonde Tella is eager for a chance to prove herself. She is haunted by the memory of her death in the last game and by the cursed Deck of Destiny she used as a child which foretold her loveless future. Garber has changed many of the rules of her expanding world, which now appears to be infused with magic and evil Fates. Despite a weak plot and ultraviolet prose (“He tasted like exquisite nightmares and stolen dreams, like the wings of fallen angels, and bottles of fresh moonlight.”), this is a tour de force of imagination. Themes of love, betrayal, and the price of magic (and desire) swirl like Caraval’s enchantments, and Dante’s sensuous kisses will thrill readers as much as they do Tella. The convoluted machinations of the Prince of Hearts (one of the Fates), Legend, and even the empress serve as the impetus for Tella’s story and set up future volumes which promise to go bigger. With descriptions focusing primarily on clothing, characters’ ethnicities are often indeterminate.
Dark, seductive, but over-the-top: Characters and book alike will enthrall those who choose to play. (glossary) (Fantasy. 12-16)Pub Date: May 29, 2018
ISBN: 978-1-250-09531-2
Page Count: 464
Publisher: Flatiron Books
Review Posted Online: March 19, 2018
Kirkus Reviews Issue: April 1, 2018
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by Jerry Spinelli ‧ RELEASE DATE: Aug. 3, 2021
Characters to love, quips to snort at, insights to ponder: typical Spinelli.
For two teenagers, a small town’s annual cautionary ritual becomes both a life- and a death-changing experience.
On the second Wednesday in June, every eighth grader in Amber Springs, Pennsylvania, gets a black shirt, the name and picture of a teen killed the previous year through reckless behavior—and the silent treatment from everyone in town. Like many of his classmates, shy, self-conscious Robbie “Worm” Tarnauer has been looking forward to Dead Wed as a day for cutting loose rather than sober reflection…until he finds himself talking to a strange girl or, as she would have it, “spectral maiden,” only he can see or touch. Becca Finch is as surprised and confused as Worm, only remembering losing control of her car on an icy slope that past Christmas Eve. But being (or having been, anyway) a more outgoing sort, she sees their encounter as a sign that she’s got a mission. What follows, in a long conversational ramble through town and beyond, is a day at once ordinary yet rich in discovery and self-discovery—not just for Worm, but for Becca too, with a climactic twist that leaves both ready, or readier, for whatever may come next. Spinelli shines at setting a tongue-in-cheek tone for a tale with serious underpinnings, and as in Stargirl (2000), readers will be swept into the relationship that develops between this adolescent odd couple. Characters follow a White default.
Characters to love, quips to snort at, insights to ponder: typical Spinelli. (Fiction. 12-15)Pub Date: Aug. 3, 2021
ISBN: 978-0-593-30667-3
Page Count: 240
Publisher: Knopf
Review Posted Online: May 31, 2021
Kirkus Reviews Issue: June 15, 2021
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by Jerry Spinelli ; illustrated by Larry Day
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by Jerry Spinelli ; illustrated by LeUyen Pham
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