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BROOMS

A fast-paced race to a satisfying, winning end.

Six witches get caught up in the excitement and danger of illegal broom racing in an alternate historical Mississippi.

In a world where children with magic are taken to the colonizing government’s schools, sisters Mattie and Emma are drawn to broom racing’s potential to help support their family and save themselves. Luella, whose magic was bound by the government after an incident in the residential school she was forced to attend, is their teacher and guide. Their team, the Night Storms, includes Billie Mae and Loretta, who read Black, and Cheng Kwan, who is transgender. They fight discrimination and overcome sabotage to win their races and their freedom. The author’s note describes the cast’s identities: Mattie and Emma are Choctaw and Black, Luella is Mexican and Choctaw, Chinese American Cheng Kwan speaks Cantonese, and Loretta, who uses a leg brace, has had a stroke. Emma, who is deaf, uses sign language and some lip-reading. This range in representation accurately highlights the broadly diverse experiences of folks in the South. There are also loving and intentionally presented queer relationships and experiences, highlighting the fact that there has always been and will always be room for queer folks in our communities. DuVall’s beautiful art is clean and luminous but so understated that it’s hard at times to follow the setting and characters through the panels. A scrapbook-style epilogue showing the witches’ futures is heartwarming and uplifting, however.

A fast-paced race to a satisfying, winning end. (Graphic fantasy. 13-18)

Pub Date: Oct. 10, 2023

ISBN: 9781646142675

Page Count: 240

Publisher: Levine Querido

Review Posted Online: Aug. 26, 2023

Kirkus Reviews Issue: Sept. 15, 2023

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POWERLESS

From the Powerless Trilogy series , Vol. 1

A lackluster and sometimes disturbing mishmash of overused tropes.

The Plague has left a population divided between Elites and Ordinaries—those who have powers and those who don’t; now, an Ordinary teen fights for her life.

Paedyn Gray witnessed the king kill her father five years ago, and she’s been thieving and sleeping rough ever since, all while faking Psychic abilities. When she inadvertently saves the life of Prince Kai, she becomes embroiled in the Purging Trials, a competition to commemorate the sickness that killed most of the kingdom’s Ordinaries. Kai’s duties as the future Enforcer include eradicating any remaining Ordinaries, and these Trials are his chance to prove that he’s internalized his brutal training. But Kai can’t help but find Pae’s blue eyes, silver hair, and unabashed attitude enchanting. She likewise struggles to resist his stormy gray eyes, dark hair, and rakish behavior, even as they’re pitted against each other in the Trials and by the king himself. Scenes and concepts that are strongly reminiscent of the Hunger Games fall flat: They aren’t bolstered by the original’s heart or worldbuilding logic that would have justified a few extreme story elements. Illogical leaps and inconsistent characterizations abound, with lighthearted romantic interludes juxtaposed against genocide, child abuse, and sadism. These elements, which are not sufficiently addressed, combined with the use of ableist language, cannot be erased by any amount of romantic banter. Main characters are cued white; the supporting cast has some brown-skinned characters.

A lackluster and sometimes disturbing mishmash of overused tropes. (map) (Fantasy. 14-18)

Pub Date: Nov. 7, 2023

ISBN: 9798987380406

Page Count: 538

Publisher: Simon & Schuster

Review Posted Online: Sept. 9, 2023

Kirkus Reviews Issue: Oct. 1, 2023

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THE REVENANT GAMES

From the Revenant Games series , Vol. 1

Come for the forbidden romance and interpersonal machinations rather than the titular Games.

Bly’s world is filled with vampires, witches, and humans like herself.

Vampires and witches live under an uneasy peace, but for two weeks each year, they play the Revenant Games. During this time, humans can choose a side, try to capture a member of the opposing faction, and claim a reward: The witches will raise someone from the dead, while the vampires will grant you immortality. Bly enters in hopes of winning her sister Elise’s resurrection. During preparations for the Games, however, Emerson, her best friend and crush, receives a death curse from a witch that can only be cured if he attains immortality. The two team up, playing for both sides in an attempt to save both Emerson and Elise. But when they capture a vampire called Kerrigan, and Bly’s feelings for him get complicated, she faces difficult decisions. This book’s real draw is the abundant drama between the players. The Games themselves mostly feel like walks through the woods punctuated by occasional battles, and the explanation for the witches’ and vampires’ incentives to risk their lives is unconvincing, making the overall setup feel contrived. Fans of traditional vampires will enjoy the book’s portrayal of these velvet-wearing creatures, however. The abrupt ending sets things up to be continued in a possible sequel. Bly is cued white; Emerson has dark brown skin, and supporting characters bring diversity in skin color and sexual orientation.

Come for the forbidden romance and interpersonal machinations rather than the titular Games. (Fantasy. 14-18)

Pub Date: March 19, 2024

ISBN: 9781665934411

Page Count: 416

Publisher: McElderry

Review Posted Online: Dec. 6, 2023

Kirkus Reviews Issue: Jan. 1, 2024

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