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PIPER

Neither illuminating nor truly inclusive.

Asher collaborates with Freeburg and Stokely for a new take on the mysterious medieval tale of the “Pied Piper of Hamelin.”

White, red-haired Maggie feels isolated in her village of Hameln. Deaf since childhood, she speaks and reads lips to communicate but feels lonely due to the callousness of the townspeople. Her only solace is telling stories to her loving guardian, Agathe, and dreaming of romance. Prejudice isn’t the only problem in Hameln—the village is overrun with rats that destroy the village’s resources and rapidly spread disease. Things play out much as in the original tale with the addition of a romance that ends in tragedy—and a twist on the familiar ending. Unfortunately, the representation of disability lacks attention to detail; there are multiple panels in which a character is not in Maggie’s sight lines but Maggie responds as if she has read their lips. Stokely’s art is otherwise friendly and approachable, full of earth tones and individually rendered characters. Framing the graphic novel with an opening authors’ note titled “Seeking History in a Legend,” Asher and Freeburg attempt to situate their retelling as revelatory: “And we’ve waited over seven hundreds [sic] years to find out what [happened].” While Asher and Freeburg lean heavily on magic rather than history, in contrast to their opening, their interpretation may pique the curiosity of readers new to the story.

Neither illuminating nor truly inclusive. (Graphic fantasy. 12-17)

Pub Date: Oct. 31, 2017

ISBN: 978-0-448-49366-4

Page Count: 144

Publisher: Razorbill/Penguin

Review Posted Online: Dec. 2, 2017

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LEGENDARY

From the Caraval series , Vol. 2

Dark, seductive, but over-the-top: Characters and book alike will enthrall those who choose to play.

Garber returns to the world of bestseller Caraval (2017), this time with the focus on younger, more daring sister Donatella.

Valenda, capital of the empire, is host to the second of Legend’s magical games in a single year, and while Scarlett doesn’t want to play again, blonde Tella is eager for a chance to prove herself. She is haunted by the memory of her death in the last game and by the cursed Deck of Destiny she used as a child which foretold her loveless future. Garber has changed many of the rules of her expanding world, which now appears to be infused with magic and evil Fates. Despite a weak plot and ultraviolet prose (“He tasted like exquisite nightmares and stolen dreams, like the wings of fallen angels, and bottles of fresh moonlight.”), this is a tour de force of imagination. Themes of love, betrayal, and the price of magic (and desire) swirl like Caraval’s enchantments, and Dante’s sensuous kisses will thrill readers as much as they do Tella. The convoluted machinations of the Prince of Hearts (one of the Fates), Legend, and even the empress serve as the impetus for Tella’s story and set up future volumes which promise to go bigger. With descriptions focusing primarily on clothing, characters’ ethnicities are often indeterminate.

Dark, seductive, but over-the-top: Characters and book alike will enthrall those who choose to play. (glossary) (Fantasy. 12-16)

Pub Date: May 29, 2018

ISBN: 978-1-250-09531-2

Page Count: 464

Publisher: Flatiron Books

Review Posted Online: March 19, 2018

Kirkus Reviews Issue: April 1, 2018

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THE GIRL OF FIRE AND THORNS

From the Girl of Fire and Thorns series , Vol. 1

Despite the stale fat-to-curvy pattern, compelling world building with a Southern European, pseudo-Christian feel,...

Adventure drags our heroine all over the map of fantasyland while giving her the opportunity to use her smarts.

Elisa—Princess Lucero-Elisa de Riqueza of Orovalle—has been chosen for Service since the day she was born, when a beam of holy light put a Godstone in her navel. She's a devout reader of holy books and is well-versed in the military strategy text Belleza Guerra, but she has been kept in ignorance of world affairs. With no warning, this fat, self-loathing princess is married off to a distant king and is embroiled in political and spiritual intrigue. War is coming, and perhaps only Elisa's Godstone—and knowledge from the Belleza Guerra—can save them. Elisa uses her untried strategic knowledge to always-good effect. With a character so smart that she doesn't have much to learn, body size is stereotypically substituted for character development. Elisa’s "mountainous" body shrivels away when she spends a month on forced march eating rat, and thus she is a better person. Still, it's wonderfully refreshing to see a heroine using her brain to win a war rather than strapping on a sword and charging into battle.

Despite the stale fat-to-curvy pattern, compelling world building with a Southern European, pseudo-Christian feel, reminiscent of Naomi Kritzer's Fires of the Faithful (2002), keeps this entry fresh. (Fantasy. 12-14)

Pub Date: Sept. 1, 2011

ISBN: 978-0-06-202648-4

Page Count: 432

Publisher: Greenwillow Books

Review Posted Online: July 19, 2011

Kirkus Reviews Issue: Aug. 1, 2011

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