Next book

PEACEMAKER

An important story told too remotely to connect.

Bruchac takes readers to the dawn of the Iroquois Confederacy.

Weary of continued war under the warrior chief Atatarho, Okwaho’s family and a few others have made the decision to leave the big village of the Onontaka. But despite their decision to live peacefully apart, they cannot seem to escape the continued warfare among the five nations in the region: Okwaho’s best friend, Tawis, is kidnapped by the Standing Stone warriors of the Oneida while the pair is fishing for trout. Hoping to return to the protection of the big village, Okwaho’s community sends a delegation to negotiate with Atatarho, Okwaho sneaking after to watch and witnessing the chief’s promise of more fighting and death. Then a man called Carries, from the Ganiekehgaono Nation, arrives in Okwaho’s tiny village to tell them stories of a Peacemaker who will come to confront Atatarho. Basing his tale on the real-life story of the forming of the Iroquois Confederacy, as told to him by Haudenosaunee elders, Bruchac relates it through the eyes of Okwaho. This is a vital story to tell, but by positioning Okwaho primarily as an observer, he hobbles the development of a dynamic protagonist. Still, readers who persist to hear the nested stories told by Carries and Okwaho’s clan elders will come away with a new understanding of this moment in history.

An important story told too remotely to connect. (author's note) (Historical fiction. 9-12)

Pub Date: Jan. 5, 2021

ISBN: 978-1-984815-37-8

Page Count: 160

Publisher: Dial Books

Review Posted Online: July 14, 2020

Kirkus Reviews Issue: Aug. 1, 2020

Next book

TUCK EVERLASTING

However the compelling fitness of theme and event and the apt but unexpected imagery (the opening sentences compare the...

At a time when death has become an acceptable, even voguish subject in children's fiction, Natalie Babbitt comes through with a stylistic gem about living forever. 

Protected Winnie, the ten-year-old heroine, is not immortal, but when she comes upon young Jesse Tuck drinking from a secret spring in her parents' woods, she finds herself involved with a family who, having innocently drunk the same water some 87 years earlier, haven't aged a moment since. Though the mood is delicate, there is no lack of action, with the Tucks (previously suspected of witchcraft) now pursued for kidnapping Winnie; Mae Tuck, the middle aged mother, striking and killing a stranger who is onto their secret and would sell the water; and Winnie taking Mae's place in prison so that the Tucks can get away before she is hanged from the neck until....? Though Babbitt makes the family a sad one, most of their reasons for discontent are circumstantial and there isn't a great deal of wisdom to be gleaned from their fate or Winnie's decision not to share it. 

However the compelling fitness of theme and event and the apt but unexpected imagery (the opening sentences compare the first week in August when this takes place to "the highest seat of a Ferris wheel when it pauses in its turning") help to justify the extravagant early assertion that had the secret about to be revealed been known at the time of the action, the very earth "would have trembled on its axis like a beetle on a pin." (Fantasy. 9-11)

Pub Date: Nov. 1, 1975

ISBN: 0312369816

Page Count: 164

Publisher: Farrar, Straus and Giroux

Review Posted Online: April 13, 2012

Kirkus Reviews Issue: Nov. 1, 1975

Next book

STEALING HOME

An emotional, much-needed historical graphic novel.

Sandy and his family, Japanese Canadians, experience hatred and incarceration during World War II.

Sandy Saito loves baseball, and the Vancouver Asahi ballplayers are his heroes. But when they lose in the 1941 semifinals, Sandy’s dad calls it a bad omen. Sure enough, in December 1941, Japan bombs Pearl Harbor in the U.S. The Canadian government begins to ban Japanese people from certain areas, moving them to “dormitories” and setting a curfew. Sandy wants to spend time with his father, but as a doctor, his dad is busy, often sneaking out past curfew to work. One night Papa is taken to “where he [is] needed most,” and the family is forced into an internment camp. Life at the camp isn’t easy, and even with some of the Asahi players playing ball there, it just isn’t the same. Trying to understand and find joy again, Sandy struggles with his new reality and relationship with his father. Based on the true experiences of Japanese Canadians and the Vancouver Asahi team, this graphic novel is a glimpse of how their lives were affected by WWII. The end is a bit abrupt, but it’s still an inspiring and sweet look at how baseball helped them through hardship. The illustrations are all in a sepia tone, giving it an antique look and conveying the emotions and struggles. None of the illustrations of their experiences are overly graphic, making it a good introduction to this upsetting topic for middle-grade readers.

An emotional, much-needed historical graphic novel. (afterword, further resources) (Graphic historical fiction. 9-12)

Pub Date: Oct. 5, 2021

ISBN: 978-1-5253-0334-0

Page Count: 112

Publisher: Kids Can

Review Posted Online: June 28, 2021

Kirkus Reviews Issue: July 15, 2021

Close Quickview