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THE RUNAWAY PRINCESS

A delicious princess romp down the well-worn path first paved by The Practical Princess and followed by spunky royal girls ever since. Princess Margaret—Meg—is not at all interested in being bargained away with half the kingdom. She wants to save the dragon, warn the witch and rescue the bandits, while her father wants a gaggle of princes to vanquish them all in the name of economic development. A lot of tropes get stood on their heads here: Meg is imprisoned in a tower, for example, but doesn’t take long to wriggle out of it; alert readers will catch references to everything from The Wizard of Oz to Monty Python. Meg bonds with the dragon (only a baby), gets help from the witch (who has turned a great number of princes into frogs) and, assisted by her loyal friends Cam the gardener and Dilly the housemaid, bests a supercilious prince. The bandits, by the way, are led by a woman, and her handsome brother does a pretty good impersonation of a prince. The language is witty and tart and funny, the pace is quick and, in the end, Meg gets to study not only administration and diplomacy, but magic and swordplay. (Fiction. 9-14)

Pub Date: Aug. 15, 2006

ISBN: 0-374-35546-0

Page Count: 288

Publisher: Farrar, Straus and Giroux

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: July 1, 2006

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THE LAST DRAGON ON MARS

From the Dragonships series , Vol. 1

Fast-paced dragon flights and mid-space fights—plus underdog heroes who are easy to root for.

A tenacious 13-year-old battles to save Mars, the only home he knows, in this series opener.

Lunar Jones, called “Dad” by the other orphans at the understaffed, underfunded Martian Relocation Clinic, is a scrapper in the dying Mars settlement, which is ironically named Harvest. Although the atmosphere supports human life, Martian plants, animals, and weather pose threats to survival, and the salvagers risk their lives with every expedition. A century ago, people killed Ares, Mars’ King-Dragon, hoping to make the planet “a paradise. A second version of Earth.” But that plan backfired. After a bloody attack by a rival salvage group, Lunar regains consciousness in an underground bunker, under the care of Gen. John Poppy, who’s secretly rearing a dragon named Dread. Poppy has rallied a group of young people with assorted special skills. Soon Dread will choose his dragoon, the human he bonds with for life. In the world of the story, which is reminiscent of Mad Max and Star Trek, each celestial body has its own dragon avatar. The backstory is fairly well developed, and the short chapters are packed with action. Lunar and some other key characters show positive growth, while the minor characters feel more like types. Lunar presents white; there’s some diversity in race among the supporting cast.

Fast-paced dragon flights and mid-space fights—plus underdog heroes who are easy to root for. (Fantasy. 10-14)

Pub Date: Oct. 1, 2024

ISBN: 9781665946513

Page Count: 384

Publisher: Aladdin

Review Posted Online: Aug. 3, 2024

Kirkus Reviews Issue: Sept. 1, 2024

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ENLIGHTEN ME (A GRAPHIC NOVEL)

A thoughtful, humorous, community-centered exploration of identity and Buddhism.

Stories of Buddha’s past lives help a young boy “find [himself] in the moment.”

Binh and his siblings, who are of Vietnamese descent, can’t believe they’re spending the weekend at a silent meditation retreat. Binh would rather play his Game Boy so he doesn’t have to meditate and inevitably think about the bullies at school. It is only when Sister Peace tells stories about the Buddha and his past life that Binh is able to imagine himself entering a video game–inspired world and thus process his feelings of shame, isolation, and anger. With each Jataka tale, Binh’s awareness expands, and so, too, does his ability to be present for and helpful to those around him. A welcome addition to the handful of middle-grade stories featuring Buddhist protagonists, this exploration of identity and Buddhist principles will find an audience with young readers who love Raina Telgemeier but aren’t quite ready to level up to the complexity and nuance of Gene Luen Yang’s epic American Born Chinese (2006). The video game elements are compelling, although they understandably diminish as the story progresses and the protagonist’s inner life grows. Warm fall colors and luscious black lines anchor the story as it transitions among flashbacks, stories, and the present day. Filled with talking animals, the parables can be a little heavy-handed, but the witty banter between Binh and the narrator during fantasy sequences provides levity. (This review was updated for accuracy.)

A thoughtful, humorous, community-centered exploration of identity and Buddhism. (bibliography) (Graphic fiction. 9-12)

Pub Date: Sept. 19, 2023

ISBN: 9780759555488

Page Count: 144

Publisher: Little, Brown Ink

Review Posted Online: July 13, 2023

Kirkus Reviews Issue: Aug. 1, 2023

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