A video game with deadly consequences comes to life.
Darkitect is an online role-playing game that allows players to design their own levels. Chinese American 15-year-old Marina Chan met Dread, Rock, and Syl while playing. As an intern with Apocalypta Games, the company behind Darkitect, Dread arranges a tour of the Seattle headquarters for his friends. Marina is nervous to meet them offline for the first time—it doesn’t help that she’s reticent about her past and is secretly on the run. But who is she hiding from? Apocalypta CEO Ethan Wainwright leads the tour, and the group discusses the possible identity of Cíxǐ, a mysterious Darkitect player who’s been having the four friends beta-test her latest levels. But the tour ends on a shocking note when Wainwright is shot, and the friends are plunged into a ruthless game: If they don’t play, they’ll be charged with his murder. Brief, interspersed vignettes beginning 10 years earlier satisfyingly converge as they offer insight into a deranged, torturous relationship between a mother and daughter. More than a by-the-numbers thriller, this layered debut has propulsive momentum with effective cliffhangers and twists threaded throughout. Through a graceful depiction of Marina’s survival on the streets, Yu offers a reminder to be compassionate toward unhoused people.
Cleverly designed gameplay blended with strong pacing.
(Thriller. 14-18)