by Kevin Kelly ; illustrated by Rebecca Kelly ‧ RELEASE DATE: Sept. 10, 2019
An action-packed story for young inventors with troubling gender treatment.
Letters written home from a futuristic camp record big doings.
Bold animation-style illustrations bring Camp C.R.E.A.T.E. and its Gadgets Galore Competition to life. One camper nicknamed Professor von Junk “gets an idea for a gadget so clever / that everyone wants to help put it together.” Everyone, that is, except the letter writer, who thinks “helping is nice, but I want to come up / with my own cool device.” Once the competition begins, the protagonist can’t even get into the crowded lab. Discouraged but resilient, the kid creates a separate lab and develops an invention that, sadly, seems only to work in reverse. But Professor von Junk’s invention has a major flaw, too, creating chaos. Luckily, the letter writer’s invention saves the day. On the final page, the victor is honored with the name Professor O’Toole. Readers might notice O’Toole’s stylized pigtails, but only by reading the jacket flap will readers confirm the narrator is a female named Trixie (O’Toole). Is this a subtle book about girl power? In the future, could scientific ability be viewed without regard to gender? Perhaps, but this story has only one other implied female camper (a ponytailed kid named Lovelace) plus stereotypical references to Trixie’s “cute little cabin” and glitter-decorated invention. Bafflingly, the rhyming text is not consistently set as such. All the campers are green humanoid children.
An action-packed story for young inventors with troubling gender treatment. (Picture book. 5-8)Pub Date: Sept. 10, 2019
ISBN: 978-1-250-19511-1
Page Count: 40
Publisher: Imprint
Review Posted Online: June 24, 2019
Kirkus Reviews Issue: July 15, 2019
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by JaNay Brown-Wood ; illustrated by Hazel Mitchell ‧ RELEASE DATE: Oct. 14, 2014
While the blend of folklore, fantasy and realism is certainly far-fetched, Imani, with her winning personality, is a child...
Imani endures the insults heaped upon her by the other village children, but she never gives up her dreams.
The Masai girl is tiny compared to the other children, but she is full of imagination and perseverance. Luckily, she has a mother who believes in her and tells her stories that will fuel that imagination. Mama tells her about the moon goddess, Olapa, who wins over the sun god. She tells Imani about Anansi, the trickster spider who vanquishes a larger snake. (Troublingly, the fact that Anansi is a West African figure, not of the Masai, goes unaddressed in both text and author’s note.) Inspired, the tiny girl tries to find new ways to achieve her dream: to touch the moon. One day, after crashing to the ground yet again when her leafy wings fail, she is ready to forget her hopes. That night, she witnesses the adumu, the special warriors’ jumping dance. Imani wakes the next morning, determined to jump to the moon. After jumping all day, she reaches the moon, meets Olapa and receives a special present from the goddess, a small moon rock. Now she becomes the storyteller when she relates her adventure to Mama. The watercolor-and-graphite illustrations have been enhanced digitally, and the night scenes of storytelling and fantasy with their glowing stars and moons have a more powerful impact than the daytime scenes, with their blander colors.
While the blend of folklore, fantasy and realism is certainly far-fetched, Imani, with her winning personality, is a child to be admired. (Picture book. 5-8)Pub Date: Oct. 14, 2014
ISBN: 978-1-934133-57-6
Page Count: 32
Publisher: Mackinac Island Press
Review Posted Online: July 28, 2014
Kirkus Reviews Issue: Aug. 15, 2014
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by Lala Watkins ; illustrated by Lala Watkins ‧ RELEASE DATE: Jan. 7, 2025
Say hello to a relatable and rewarding early reader!
Fun with friends makes for a great day.
Norbit, a salmon-colored worm with a pink kerchief, joyfully greets the day and everyone he encounters. “Hello, friends! It’s time for fun with the sun! Let’s play!” He and his menagerie of forest pals—including the sun, who grows limbs and descends from the sky—exuberantly engage in various forms of physical activity such as jumping, going down a slide, spinning around, and watching the clouds go by. Young readers will readily relate, as these are games that most children are familiar with. As day turns to night, Norbit says farewell to Sun and welcomes Moon with an invitation to continue the fun. Watkins has created a vivid world of movement and merriment. Her illustrations feature bright bursts of color that match the energy of the text, with most sentences ending in an exclamation point. The author/illustrator incorporates many elements that make for an ideal early-reading experience (despite the use of a contraction or two): art free from clutter, text consisting of words with only one or two syllables, and repetition and recurring bits, such as a continued game of hide-and-seek with Sun. Inspired by never-before-seen sketches from the Dr. Seuss Collection archives at the University of California San Diego, this is the first title for Seuss Studios, a new imprint for original stories from “emerging authors and illustrators” who “honor Seuss’s hallmark spirit of creativity and imagination.”
Say hello to a relatable and rewarding early reader! (author's note) (Early reader. 5-8)Pub Date: Jan. 7, 2025
ISBN: 9780593646212
Page Count: 48
Publisher: Seuss Studios
Review Posted Online: Sept. 14, 2024
Kirkus Reviews Issue: Oct. 15, 2024
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