by Lewis Carroll & illustrated by John Tenniel & developed by Atomic Antelope ‧ RELEASE DATE: N/A
An old classic made new sacrifices nothing in adaptation. Launched as one of the first interactive storybook apps for the iPad, this kitchen-sink adaptation of “Alice’s Adventures in Wonderland” feels just as dynamic as when it was first created, even as other apps have brought similar features to the market months later. That’s because the app is a magical confluence of text styling, gorgeously evocative backgrounds, expertly integrated color-and-line drawings, off-kilter animation and objects that can be manipulated by touch. An update to the app includes both a 52-page abridged edition (labeled “Bedtime Edition”) or the 249-page original text of the 1865 Lewis Carroll story, complete with John Tenniel’s illustrations. The abridged version retains many of illustrations and all of the interactive pages. A “Drink Me” bottle floats along the page where it can be tossed and turned; Alice’s arm can be raised to defend herself from a barrage of playing cards. The interactive bits may seem like overkill, but the cohesive, thrilling design in some parts and restraint in other areas (eschewing narration, for instance, in favor of a text-only approach) makes it a powerful demonstration of the iPad’s storytelling potential. (iPad storybook app. 5 & up)
Pub Date: N/A
ISBN: N/A
Page Count: -
Publisher: N/A
Review Posted Online: Dec. 21, 2010
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by Jeff Kinney ; illustrated by Jeff Kinney ‧ RELEASE DATE: Nov. 5, 2019
Readers can still rely on this series to bring laughs.
The Heffley family’s house undergoes a disastrous attempt at home improvement.
When Great Aunt Reba dies, she leaves some money to the family. Greg’s mom calls a family meeting to determine what to do with their share, proposing home improvements and then overruling the family’s cartoonish wish lists and instead pushing for an addition to the kitchen. Before bringing in the construction crew, the Heffleys attempt to do minor maintenance and repairs themselves—during which Greg fails at the work in various slapstick scenes. Once the professionals are brought in, the problems keep getting worse: angry neighbors, terrifying problems in walls, and—most serious—civil permitting issues that put the kibosh on what work’s been done. Left with only enough inheritance to patch and repair the exterior of the house—and with the school’s dismal standardized test scores as a final straw—Greg’s mom steers the family toward moving, opening up house-hunting and house-selling storylines (and devastating loyal Rowley, who doesn’t want to lose his best friend). While Greg’s positive about the move, he’s not completely uncaring about Rowley’s action. (And of course, Greg himself is not as unaffected as he wishes.) The gags include effectively placed callbacks to seemingly incidental events (the “stress lizard” brought in on testing day is particularly funny) and a lampoon of after-school-special–style problem books. Just when it seems that the Heffleys really will move, a new sequence of chaotic trouble and property destruction heralds a return to the status quo. Whew.
Readers can still rely on this series to bring laughs. (Graphic/fiction hybrid. 8-12)Pub Date: Nov. 5, 2019
ISBN: 978-1-4197-3903-3
Page Count: 224
Publisher: Amulet/Abrams
Review Posted Online: Nov. 18, 2019
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by Jeff Kinney ; illustrated by Jeff Kinney
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by Katherine Rundell ; illustrated by Ashley Mackenzie ‧ RELEASE DATE: Sept. 10, 2024
An epic fantasy with timeless themes and unforgettable characters.
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Best Books Of 2024
New York Times Bestseller
Two young people save the world and all the magic in it in this series opener.
When tall, dark-haired, white-skinned Christopher Forrester goes to stay with his grandfather in Scotland, he ventures to the top of a forbidden hill and discovers astonishing magical creatures. His grandfather explains that Christopher’s family are guardians of the “way through” to the Archipelago, where the Glimourie Tree grows—the source of glimourie, or the world’s magic. Black-haired, olive-skinned Mal Arvorian, a girl from the Archipelago, is being pursued by a murderer, and she asks Christopher for help, launching them both on a wild, dangerous journey to discover why the glimourie is disappearing and how to stop it. Together with a part-nereid woman, a ratatoska, a dragon, and a Berserker, they face an odyssey of dangerous tasks to find the Immortal, the only one who can reverse the draining of magic. Like Lyra and Will from Philip Pullman’s His Dark Materials, Mal and Christopher sacrifice their innocence for experience, meeting every challenge with depthless courage until they finally reach the maze at the heart of it all. Rundell throws myriad obstacles in her characters’ way, but she gives them tools both tangible (a casapasaran, which always points the way home, and the glamry blade, which cuts through anything) and intangible (the desire “to protect something worth protecting” and an “insistence that the world is worth loving”). Final art not seen.
An epic fantasy with timeless themes and unforgettable characters. (map, bestiary) (Fantasy. 10-16)Pub Date: Sept. 10, 2024
ISBN: 9780593809860
Page Count: 368
Publisher: Knopf
Review Posted Online: May 30, 2024
Kirkus Reviews Issue: July 1, 2024
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