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ALICEWINKS

ALICE'S ADVENTURES IN WONDERLAND 150TH ANNIVERSARY ANIMATED EDITION

A stellar—indeed, archival—addition to any library.

This sumptuous iBook presents a straightforward telling of Alice’s Adventures in Wonderland, accompanied by artwork that will send readers down the rabbit hole of delight.

It has been 150 years since Carroll trooped Alice before readers. In that time, there have been illustrations aplenty to go with the text, though arguably, John Tenniel caught the greatest fancy. There’s no Tenniel here, but a parade of gently animated artwork that delivers one pleasure after another. They appear in the form of short videos that convey the story read aloud, and in so many styles readers may wonder if the book couldn’t accommodate something by, say, Warhol, too. It is as though Carroll gave a great, inclusive, Whitman-esque hug to interpretation. Millicent Sowerby gets spooky; Arthur Rackham is all caricature and cream; Margaret Tarrant shimmers on the surface, like sunlight on a lake; Mabel Lucie Attwell is as Deco as a Tiffany lamp; Alice Woodward is mischievous; Gwynedd M. Hudson has the delicacy of a Fabergé egg; George Soper draws dreamscapes. Some of the animations of the old artwork can be a bit creepy—as the White Rabbit appears on the scene, for instance, he hops through four distinct illustrations, changing style with each—but then, so is the story. Chapter by chapter, videos precede sequences of still plates, which themselves precede the printed text. The nice, rich rumble of the narrator is counterpointed with voices of a young girl and strange creatures, all well-characterized.

A stellar—indeed, archival—addition to any library. (Enhanced e-book/fantasy. 6 & up)

Pub Date: April 18, 2013

ISBN: N/A

Page Count: -

Publisher: Walrus & Carpenter Productions LLC

Review Posted Online: May 28, 2013

Kirkus Reviews Issue: June 15, 2013

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HOW TO CATCH A GINGERBREAD MAN

From the How To Catch… series

A brisk if bland offering for series fans, but cleverer metafictive romps abound.

The titular cookie runs off the page at a bookstore storytime, pursued by young listeners and literary characters.

Following on 13 previous How To Catch… escapades, Wallace supplies sometimes-tortured doggerel and Elkerton, a set of helter-skelter cartoon scenes. Here the insouciant narrator scampers through aisles, avoiding a series of elaborate snares set by the racially diverse young storytime audience with help from some classic figures: “Alice and her mad-hat friends, / as a gift for my unbirthday, / helped guide me through the walls of shelves— / now I’m bound to find my way.” The literary helpers don’t look like their conventional or Disney counterparts in the illustrations, but all are clearly identified by at least a broad hint or visual cue, like the unnamed “wizard” who swoops in on a broom to knock over a tower labeled “Frogwarts.” Along with playing a bit fast and loose with details (“Perhaps the boy with the magic beans / saved me with his cow…”) the author discards his original’s lip-smacking climax to have the errant snack circling back at last to his book for a comfier sort of happily-ever-after.

A brisk if bland offering for series fans, but cleverer metafictive romps abound. (Picture book. 6-8)

Pub Date: Aug. 3, 2021

ISBN: 978-1-7282-0935-7

Page Count: 40

Publisher: Sourcebooks Wonderland

Review Posted Online: July 26, 2021

Kirkus Reviews Issue: Aug. 15, 2021

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DOG MAN

From the Dog Man series , Vol. 1

What a wag.

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What do you get from sewing the head of a smart dog onto the body of a tough police officer? A new superhero from the incorrigible creator of Captain Underpants.

Finding a stack of old Dog Mancomics that got them in trouble back in first grade, George and Harold decide to craft a set of new(ish) adventures with (more or less) improved art and spelling. These begin with an origin tale (“A Hero Is Unleashed”), go on to a fiendish attempt to replace the chief of police with a “Robo Chief” and then a temporarily successful scheme to make everyone stupid by erasing all the words from every book (“Book ’Em, Dog Man”), and finish off with a sort of attempted alien invasion evocatively titled “Weenie Wars: The Franks Awaken.” In each, Dog Man squares off against baddies (including superinventor/archnemesis Petey the cat) and saves the day with a clever notion. With occasional pauses for Flip-O-Rama featurettes, the tales are all framed in brightly colored sequential panels with hand-lettered dialogue (“How do you feel, old friend?” “Ruff!”) and narrative. The figures are studiously diverse, with police officers of both genders on view and George, the chief, and several other members of the supporting cast colored in various shades of brown. Pilkey closes as customary with drawing exercises, plus a promise that the canine crusader will be further unleashed in a sequel.

What a wag. (Graphic fantasy. 7-9)

Pub Date: Aug. 30, 2016

ISBN: 978-0-545-58160-8

Page Count: 240

Publisher: Graphix/Scholastic

Review Posted Online: May 31, 2016

Kirkus Reviews Issue: June 15, 2016

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