by Marcus Sedgwick ‧ RELEASE DATE: Feb. 11, 2003
In spare, powerful prose, set in northern Atlantic lands, Sedgwick tells a coming-of-age story steeped in mystery and danger. Fifteen-year-old Sigurd lives with his tribe, the Storn, in an isolated coastal village. Four years earlier, an expedition hunting wolves had brought back a girl known as Mouse, apparently raised by wolves, and now adopted into Sig’s family. Despite Mouse’s reticence and three years difference in age, the two are close friends. Mouse remains an outsider to other villagers, in part because of her magical power to cast herself into the minds of animals. One day when the two are searching for sea cabbage to make up for the poor fishing that has plagued the village for years, they find a mysterious box. Soon a vicious stranger appears looking for the box, after which the village’s relatively tranquility disappears with the coming of the Dark Horse, a host of warlike horsemen. The rush of events and onslaught of danger push Sig into manhood before his time as he takes on leadership of the Storn. At the same time, the Dark Horse prompts memories in Mouse that lead to a change of character and acts of betrayal that are inadequately foreshadowed and feel abrupt. Sig’s first-person narrative, which include flashbacks that give background, alternate with short chapters of present-day action, with each chapter headed by a small, boxed illustration. Using short, strong words appropriate to the Nordic setting, Sedgwick (Witch Hill, not reviewed, etc.) crafts an effective tale that, despite the unconvincing transformation of Mouse, will draw readers in and keep them entranced. (Fiction. 10-14)
Pub Date: Feb. 11, 2003
ISBN: 0-385-73054-3
Page Count: 160
Publisher: Wendy Lamb/Random
Review Posted Online: May 19, 2010
Kirkus Reviews Issue: Dec. 1, 2002
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by Rae Carson ‧ RELEASE DATE: Sept. 1, 2011
Despite the stale fat-to-curvy pattern, compelling world building with a Southern European, pseudo-Christian feel,...
Adventure drags our heroine all over the map of fantasyland while giving her the opportunity to use her smarts.
Elisa—Princess Lucero-Elisa de Riqueza of Orovalle—has been chosen for Service since the day she was born, when a beam of holy light put a Godstone in her navel. She's a devout reader of holy books and is well-versed in the military strategy text Belleza Guerra, but she has been kept in ignorance of world affairs. With no warning, this fat, self-loathing princess is married off to a distant king and is embroiled in political and spiritual intrigue. War is coming, and perhaps only Elisa's Godstone—and knowledge from the Belleza Guerra—can save them. Elisa uses her untried strategic knowledge to always-good effect. With a character so smart that she doesn't have much to learn, body size is stereotypically substituted for character development. Elisa’s "mountainous" body shrivels away when she spends a month on forced march eating rat, and thus she is a better person. Still, it's wonderfully refreshing to see a heroine using her brain to win a war rather than strapping on a sword and charging into battle.
Despite the stale fat-to-curvy pattern, compelling world building with a Southern European, pseudo-Christian feel, reminiscent of Naomi Kritzer's Fires of the Faithful (2002), keeps this entry fresh. (Fantasy. 12-14)Pub Date: Sept. 1, 2011
ISBN: 978-0-06-202648-4
Page Count: 432
Publisher: Greenwillow Books
Review Posted Online: July 19, 2011
Kirkus Reviews Issue: Aug. 1, 2011
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by Marie Lu ‧ RELEASE DATE: Nov. 29, 2011
This is no didactic near-future warning of present evils, but a cinematic adventure featuring endearing, compelling heroes
A gripping thriller in dystopic future Los Angeles.
Fifteen-year-olds June and Day live completely different lives in the glorious Republic. June is rich and brilliant, the only candidate ever to get a perfect score in the Trials, and is destined for a glowing career in the military. She looks forward to the day when she can join up and fight the Republic’s treacherous enemies east of the Dakotas. Day, on the other hand, is an anonymous street rat, a slum child who failed his own Trial. He's also the Republic's most wanted criminal, prone to stealing from the rich and giving to the poor. When tragedies strike both their families, the two brilliant teens are thrown into direct opposition. In alternating first-person narratives, Day and June experience coming-of-age adventures in the midst of spying, theft and daredevil combat. Their voices are distinct and richly drawn, from Day’s self-deprecating affection for others to June's Holmesian attention to detail. All the flavor of a post-apocalyptic setting—plagues, class warfare, maniacal soldiers—escalates to greater complexity while leaving space for further worldbuilding in the sequel.
This is no didactic near-future warning of present evils, but a cinematic adventure featuring endearing, compelling heroes . (Science fiction. 12-14)Pub Date: Nov. 29, 2011
ISBN: 978-0-399-25675-2
Page Count: 336
Publisher: Putnam
Review Posted Online: April 8, 2011
Kirkus Reviews Issue: Oct. 15, 2011
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