by Nick Sagan ‧ RELEASE DATE: Sept. 1, 2004
Fit to bursting with flights of speculation that could fuel the careers of many lesser writers. Sagan’s second may not be...
After the end of the world, people haven’t really changed—things still go wrong.
In his debut (Idlewild, 2003), screenwriter and famous son Sagan created a wonderful post-apocalypse scenario, with the final shreds of humanity barely hanging on in a world devastated by a nightmarish plague, Black Ep. Here, he returns to the same world several years later, with the children of the earlier survivors now creating their own virtual reality utopias and getting ready to wreak their own havoc. We get a series of first-person accounts from each of the players—including a few major ones from the earlier novel and two camps of teenagers. One group are “waterbabies,” raised by control freak Vashti, who wanted only girls, thinking they’d be smarter and less violent, and who genetically bred them (fittingly, they’re based in Germany) to be not just smarter and more advanced but also Black Ep–resistant. The others were brought up in Egypt by the deeply religious Sufi Mu’tazz, who keeps the plague at bay with medication. Not surprisingly, the two groups don’t get along at all well. Although most of their squabbling could be put down to standard childish skirmishing, things start to get uglier in paradise (most of humanity has been destroyed, but the survivors keep going thanks to technology and addictive VR environments) when sabotage and a murder enter the mix, and the cabal realize they have more to fear than the constantly mutating Black Ep. Sagan’s episodic and personal approach has its advantages, especially getting deep inside the excellently rendered adolescent mindsets of the gentle Haji and the superior, near-psychotic Penny, but it leaves the wider pictures often fuzzy and ill-resolved.
Fit to bursting with flights of speculation that could fuel the careers of many lesser writers. Sagan’s second may not be quite as awe-inspiring as his first—but that’s hardly a criticism of this rich fantasia, peopled by painfully real characters.Pub Date: Sept. 1, 2004
ISBN: 0-399-15186-9
Page Count: 320
Publisher: Putnam
Review Posted Online: May 19, 2010
Kirkus Reviews Issue: July 15, 2004
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by Max Brooks ‧ RELEASE DATE: June 16, 2020
A tasty, if not always tasteful, tale of supernatural mayhem that fans of King and Crichton alike will enjoy.
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New York Times Bestseller
Are we not men? We are—well, ask Bigfoot, as Brooks does in this delightful yarn, following on his bestseller World War Z(2006).
A zombie apocalypse is one thing. A volcanic eruption is quite another, for, as the journalist who does a framing voice-over narration for Brooks’ latest puts it, when Mount Rainier popped its cork, “it was the psychological aspect, the hyperbole-fueled hysteria that had ended up killing the most people.” Maybe, but the sasquatches whom the volcano displaced contributed to the statistics, too, if only out of self-defense. Brooks places the epicenter of the Bigfoot war in a high-tech hideaway populated by the kind of people you might find in a Jurassic Park franchise: the schmo who doesn’t know how to do much of anything but tries anyway, the well-intentioned bleeding heart, the know-it-all intellectual who turns out to know the wrong things, the immigrant with a tough backstory and an instinct for survival. Indeed, the novel does double duty as a survival manual, packed full of good advice—for instance, try not to get wounded, for “injury turns you from a giver to a taker. Taking up our resources, our time to care for you.” Brooks presents a case for making room for Bigfoot in the world while peppering his narrative with timely social criticism about bad behavior on the human side of the conflict: The explosion of Rainier might have been better forecast had the president not slashed the budget of the U.S. Geological Survey, leading to “immediate suspension of the National Volcano Early Warning System,” and there’s always someone around looking to monetize the natural disaster and the sasquatch-y onslaught that follows. Brooks is a pro at building suspense even if it plays out in some rather spectacularly yucky episodes, one involving a short spear that takes its name from “the sucking sound of pulling it out of the dead man’s heart and lungs.” Grossness aside, it puts you right there on the scene.
A tasty, if not always tasteful, tale of supernatural mayhem that fans of King and Crichton alike will enjoy.Pub Date: June 16, 2020
ISBN: 978-1-9848-2678-7
Page Count: 304
Publisher: Del Rey/Ballantine
Review Posted Online: Feb. 9, 2020
Kirkus Reviews Issue: March 1, 2020
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by Kevin Hearne ‧ RELEASE DATE: Feb. 4, 2020
A charming and persuasive entry that will leave readers impatiently awaiting the concluding volume.
Book 2 of Hearne's latest fantasy trilogy, The Seven Kennings (A Plague of Giants, 2017), set in a multiracial world thrust into turmoil by an invasion of peculiar giants.
In this world, most races have their own particular magical endowment, or “kenning,” though there are downsides to trying to gain the magic (an excellent chance of being killed instead) and using it (rapid aging and death). Most recently discovered is the sixth kenning, whose beneficiaries can talk to and command animals. The story canters along, although with multiple first-person narrators, it's confusing at times. Some characters are familiar, others are new, most of them with their own problems to solve, all somehow caught up in the grand design. To escape her overbearing father and the unreasoning violence his kind represents, fire-giant Olet Kanek leads her followers into the far north, hoping to found a new city where the races and kennings can peacefully coexist. Joining Olet are young Abhinava Khose, discoverer of the sixth kenning, and, later, Koesha Gansu (kenning: air), captain of an all-female crew shipwrecked by deep-sea monsters. Elsewhere, Hanima, who commands hive insects, struggles to free her city from the iron grip of wealthy, callous merchant monarchists. Other threads focus on the Bone Giants, relentless invaders seeking the still-unknown seventh kenning, whose confidence that this can defeat the other six is deeply disturbing. Under Hearne's light touch, these elements mesh perfectly, presenting an inventive, eye-filling panorama; satisfying (and, where appropriate, well-resolved) plotlines; and tensions between the races and their kennings to supply much of the drama.
A charming and persuasive entry that will leave readers impatiently awaiting the concluding volume.Pub Date: Feb. 4, 2020
ISBN: 978-0-345-54857-3
Page Count: 592
Publisher: Del Rey/Ballantine
Review Posted Online: Nov. 24, 2019
Kirkus Reviews Issue: Dec. 15, 2019
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