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THE LOST GATE

An uncharacteristically lumpy series opener, though Card's storytelling skills and devoted audience guarantee success.

First of a fantasy series about overweening magic power, from the author of Hidden Empire (2009).

The Norths of Virginia are one of many clans of mages who have been trapped for centuries in Mittelgard (Earth) after a powerful enemy closed the magical gates to their homeworld, Westil. Lacking better things to do, the clans settled in as gods, fighting amongst themselves and enslaving the "drowthers" (ordinary nonmagical folk). But, dreading the entity that closed the gates and permanently steals the magic from anyone attempting to get it back, the clan immediately kills those who manifest any such ability. Young Danny North knows his family history, and also that he has no magic power whatsoever—until he discovers that he's unconsciously been creating and using gates. Nobody, it seems, knows his secret until a girl from a visiting magical family catches him. With no choice but to flee, Danny ends up far away in the house of the mysterious Stone, an "orphan" with magic but kin to none of the families—and he's not the only one. Danny needs to understand and develop his powers before his vengeful relatives or the unknown gate thief catch up with him, but little is known about gatemagery save for a handful of cryptic writings in ancient books. Stone, possibly, can help. Card always writes with insight and compassion about children—here it's the irrational, arbitrary and often just plain stupid adults who fail to convince.

An uncharacteristically lumpy series opener, though Card's storytelling skills and devoted audience guarantee success.

Pub Date: Jan. 1, 2011

ISBN: 978-0-7653-2657-7

Page Count: 400

Publisher: Tor

Review Posted Online: Dec. 23, 2010

Kirkus Reviews Issue: Nov. 15, 2010

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A BLIGHT OF BLACKWINGS

A charming and persuasive entry that will leave readers impatiently awaiting the concluding volume.

Book 2 of Hearne's latest fantasy trilogy, The Seven Kennings (A Plague of Giants, 2017), set in a multiracial world thrust into turmoil by an invasion of peculiar giants.

In this world, most races have their own particular magical endowment, or “kenning,” though there are downsides to trying to gain the magic (an excellent chance of being killed instead) and using it (rapid aging and death). Most recently discovered is the sixth kenning, whose beneficiaries can talk to and command animals. The story canters along, although with multiple first-person narrators, it's confusing at times. Some characters are familiar, others are new, most of them with their own problems to solve, all somehow caught up in the grand design. To escape her overbearing father and the unreasoning violence his kind represents, fire-giant Olet Kanek leads her followers into the far north, hoping to found a new city where the races and kennings can peacefully coexist. Joining Olet are young Abhinava Khose, discoverer of the sixth kenning, and, later, Koesha Gansu (kenning: air), captain of an all-female crew shipwrecked by deep-sea monsters. Elsewhere, Hanima, who commands hive insects, struggles to free her city from the iron grip of wealthy, callous merchant monarchists. Other threads focus on the Bone Giants, relentless invaders seeking the still-unknown seventh kenning, whose confidence that this can defeat the other six is deeply disturbing. Under Hearne's light touch, these elements mesh perfectly, presenting an inventive, eye-filling panorama; satisfying (and, where appropriate, well-resolved) plotlines; and tensions between the races and their kennings to supply much of the drama.

A charming and persuasive entry that will leave readers impatiently awaiting the concluding volume.

Pub Date: Feb. 4, 2020

ISBN: 978-0-345-54857-3

Page Count: 592

Publisher: Del Rey/Ballantine

Review Posted Online: Nov. 24, 2019

Kirkus Reviews Issue: Dec. 15, 2019

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THE SONG RISING

From the Bone Season series , Vol. 3

A tantalizing, otherworldy adventure with imagination that burns like fire.

The third installment of this fantasy series (The Bone Season, 2013; The Mime Order, 2015) expands the reaches of the fight against Scion far beyond London.

Paige Mahoney, though only 19, serves as the Underqueen of the Mime Order. She's the leader of the Unnatural community in London, a city serving under the ever more militaristic Scion, whose government is based on ridding the streets of "enemy" clairvoyants. But Paige knows the truth about Scion's roots—that an Unnatural and immortal race called the Rephaim, who come from the Netherworld, forced Scion into existence to gain control over the growing human clairvoyant community. Scion’s hatred of clairvoyants now runs so deep that Paige is forced to consider moving her entire syndicate into hiding while she aims to stop Scion's next attack: there are rumors that Senshield, a scanner able to detect certain levels of clairvoyance, is going portable. Which means no Unnatural citizen is safe—their safe houses, their back-alley routes, are all at risk of detection. Paige’s main enemy this time around is Hildred Vance, mastermind of Scion’s military branch, ScionIDE. Vance creates terror by anticipating her opponent’s next moves, so with each step that Paige and her team take to dismantle Senshield, Vance is hovering nearby to toy with Paige’s will. Luckily, Paige is never separated for long from her Rephaite ally, Warden, as his presence is grounding. But their growing relationship, strengthened by their connection to the spirit world, takes a back seat to the constant, fast-paced action. The mesmerizing qualities of this series—insight into the different orders of clairvoyance as well as the intricately imagined details of Paige’s “dreamwalking” gift, with which she is able to enter others’ minds—fade to the background as this seven-part series climbs to its highest point of tension. Shannon’s world begins to feel more generically dystopian, but as Paige fights to locate and understand the spiritual energy powering Senshield, it is never less than captivating.

A tantalizing, otherworldy adventure with imagination that burns like fire.

Pub Date: March 7, 2017

ISBN: 978-1-63286-624-0

Page Count: 384

Publisher: Bloomsbury

Review Posted Online: Dec. 14, 2016

Kirkus Reviews Issue: Jan. 1, 2017

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