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MAESTRO MOUSE AND THE MYSTERY OF THE MISSING BATON

Audiences can skip this amateur hour at the National Symphony.

When Maestro Mouse loses his baton, a group of young concertgoers conduct a search through all the sections of the orchestra.

The Barneses, whose mice have previously explored U.S. history and the workings of our federal government, now turn their attention to Washington, D.C., culture, setting this new story in a slightly altered Kennedy Center. (The exterior is Carnegie Hall in New York City; the inside a clear representation of the Center’s Concert Hall and vast corridors, though the bust of Kennedy has been replaced by one of Beethoven.) This well-meant introduction to a symphony orchestra is hampered by awkward language and unskilled illustrations. The lost-and-found story is written in rhyming fourteeners—a verse pattern that requires unnaturally lengthy lines and is difficult to write smoothly or read aloud comfortably. The conductor’s facial features differ from page to page, his shirt buttons occasionally change orientation, and, on one page, he’s lost his boutonniere. Section by section, mouse children, differentiated by their clothing, scurry through the orchestra seeking the baton. Usually the illustrations follow the text, but the larger stringed instruments don’t appear until three spreads after their mention in verse. Scott Hennesy and Joe Lanzisero play the same premise more skillfully in The Cat’s Baton Is Gone (2012).

Audiences can skip this amateur hour at the National Symphony. (notes for parents and teachers, matching game, facts, a page for a written response) (Informational picture book. 6-8)

Pub Date: May 7, 2013

ISBN: 978-1-62157-036-3

Page Count: 40

Publisher: Little Patriot Press

Review Posted Online: March 26, 2013

Kirkus Reviews Issue: April 15, 2013

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HOW TO CATCH A GINGERBREAD MAN

From the How To Catch… series

A brisk if bland offering for series fans, but cleverer metafictive romps abound.

The titular cookie runs off the page at a bookstore storytime, pursued by young listeners and literary characters.

Following on 13 previous How To Catch… escapades, Wallace supplies sometimes-tortured doggerel and Elkerton, a set of helter-skelter cartoon scenes. Here the insouciant narrator scampers through aisles, avoiding a series of elaborate snares set by the racially diverse young storytime audience with help from some classic figures: “Alice and her mad-hat friends, / as a gift for my unbirthday, / helped guide me through the walls of shelves— / now I’m bound to find my way.” The literary helpers don’t look like their conventional or Disney counterparts in the illustrations, but all are clearly identified by at least a broad hint or visual cue, like the unnamed “wizard” who swoops in on a broom to knock over a tower labeled “Frogwarts.” Along with playing a bit fast and loose with details (“Perhaps the boy with the magic beans / saved me with his cow…”) the author discards his original’s lip-smacking climax to have the errant snack circling back at last to his book for a comfier sort of happily-ever-after.

A brisk if bland offering for series fans, but cleverer metafictive romps abound. (Picture book. 6-8)

Pub Date: Aug. 3, 2021

ISBN: 978-1-7282-0935-7

Page Count: 40

Publisher: Sourcebooks Wonderland

Review Posted Online: July 26, 2021

Kirkus Reviews Issue: Aug. 15, 2021

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KONDO & KEZUMI VISIT GIANT ISLAND

From the Kondo & Kezumi series , Vol. 1

A story of friendship that is both lively and lovely

Two friends embark upon a high-seas adventure.

Kondo, a large lemon-colored creature with wide round eyes, spends his day on his island home with his best friend, tangerine-hued Kezumi. Together, they frolic on their idyllic isle picking berries (tall Kondo nabs the higher fruit while Kezumi helps to retrieve the lower) while surrounded by tiny “flitter-birds” and round “fluffle-bunnies.” One day, Kezumi finds a map in a bottle that declares “WE ARE NOT ALONE.” Inspired by visions of a larger world, Kondo and Kezumi fashion a boat from a bathtub and set sail. The pair visits fantastical islands—deliciously cheese-laden Dairy Isle, the fiery and fearsome Fireskull Island—until they eventually settle upon the titular Giant Island, where they meet Albert, a gigantic gray talking mountain who is—obviously—unable to leave. Enthralled by his new friends, Albert wants them to stay forever. After Albert makes a fraught decision, Kondo and Kezumi find themselves at a crossroads and must confront their new friend. Goodner and Tsurumi’s brightly illustrated chapter book should find favor with fans of Kate DiCamillo and Chris Van Dusen’s similarly designed Mercy Watson series. Short, wry, descriptive sentences make for an equally enjoyable experience whether read aloud or independently. Episodic chapters move the action along jauntily; the conclusion is somewhat abrupt, but it promises more exploration and adventures for the best friends. (This review was originally published in the June 1, 2019, issue. The book data has been updated to reflect changes in publisher and date of publication.)

A story of friendship that is both lively and lovely (Fantasy. 6-8)

Pub Date: Oct. 27, 2020

ISBN: 978-1-368-02577-5

Page Count: 80

Publisher: Little, Brown

Review Posted Online: May 7, 2019

Kirkus Reviews Issue: July 15, 2020

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