by Philippa Gregory ‧ RELEASE DATE: May 29, 2012
Gregory says in her author’s note how much fun she had writing this. Perhaps some may enjoy reading it.
A paranormal/historical potboiler for teens from Gregory.
In June 1483, in Rome, the gorgeous supposed orphan and novice priest Luca Vero, 17, rumored to be a faerie child, is sent forth by the Inquisitor to find evil. At the same time, beautiful Isolde of Lucretili, in one fell swoop, finds her father dead, her brother claiming her lands and castle, and herself sent off with her Moorish companion, Ishraq, to be the abbess at the local nunnery. The convent is a hotbed of madness, and when Luca and his companions investigate, they accuse Isolde and Ishraq of witchcraft. But he learns the true evil lies elsewhere, and Isolde and Ishraq escape amid a grisly denouement. There is no character development to speak of, except for Luca’s manservant, who is funny and may have useful hidden talents for subsequent volumes. For a period piece, Gregory indulges in ridiculous-sounding anachronisms. A brigand actually says, “Now, little ladies, put your hands in the air…and nobody will get hurt.” A lot of talk is given over to the weakness of women so that Isolde and Ishraq can contradict it—which Isolde does in distinctly noncanonical fashion: "[Y]ou would destroy us who are made in the image of Our Lady Mary and put us under the rule of men?" Even the actual writing is sloppy, in keeping with the overall construction.
Gregory says in her author’s note how much fun she had writing this. Perhaps some may enjoy reading it. (Paranormal/historical fiction. 14-18)Pub Date: May 29, 2012
ISBN: 978-1-4424-5344-9
Page Count: 272
Publisher: Simon Pulse/Simon & Schuster
Review Posted Online: May 29, 2012
Kirkus Reviews Issue: June 15, 2012
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by Philippa Gregory ; illustrated by Chris Chatterton
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by Philippa Gregory ; illustrated by Chris Chatterton
by Lauren Roberts ‧ RELEASE DATE: Nov. 7, 2023
A lackluster and sometimes disturbing mishmash of overused tropes.
The Plague has left a population divided between Elites and Ordinaries—those who have powers and those who don’t; now, an Ordinary teen fights for her life.
Paedyn Gray witnessed the king kill her father five years ago, and she’s been thieving and sleeping rough ever since, all while faking Psychic abilities. When she inadvertently saves the life of Prince Kai, she becomes embroiled in the Purging Trials, a competition to commemorate the sickness that killed most of the kingdom’s Ordinaries. Kai’s duties as the future Enforcer include eradicating any remaining Ordinaries, and these Trials are his chance to prove that he’s internalized his brutal training. But Kai can’t help but find Pae’s blue eyes, silver hair, and unabashed attitude enchanting. She likewise struggles to resist his stormy gray eyes, dark hair, and rakish behavior, even as they’re pitted against each other in the Trials and by the king himself. Scenes and concepts that are strongly reminiscent of the Hunger Games fall flat: They aren’t bolstered by the original’s heart or worldbuilding logic that would have justified a few extreme story elements. Illogical leaps and inconsistent characterizations abound, with lighthearted romantic interludes juxtaposed against genocide, child abuse, and sadism. These elements, which are not sufficiently addressed, combined with the use of ableist language, cannot be erased by any amount of romantic banter. Main characters are cued white; the supporting cast has some brown-skinned characters.
A lackluster and sometimes disturbing mishmash of overused tropes. (map) (Fantasy. 14-18)Pub Date: Nov. 7, 2023
ISBN: 9798987380406
Page Count: 538
Publisher: Simon & Schuster
Review Posted Online: Sept. 9, 2023
Kirkus Reviews Issue: Oct. 1, 2023
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by Margie Fuston ‧ RELEASE DATE: March 19, 2024
Come for the forbidden romance and interpersonal machinations rather than the titular Games.
Bly’s world is filled with vampires, witches, and humans like herself.
Vampires and witches live under an uneasy peace, but for two weeks each year, they play the Revenant Games. During this time, humans can choose a side, try to capture a member of the opposing faction, and claim a reward: The witches will raise someone from the dead, while the vampires will grant you immortality. Bly enters in hopes of winning her sister Elise’s resurrection. During preparations for the Games, however, Emerson, her best friend and crush, receives a death curse from a witch that can only be cured if he attains immortality. The two team up, playing for both sides in an attempt to save both Emerson and Elise. But when they capture a vampire called Kerrigan, and Bly’s feelings for him get complicated, she faces difficult decisions. This book’s real draw is the abundant drama between the players. The Games themselves mostly feel like walks through the woods punctuated by occasional battles, and the explanation for the witches’ and vampires’ incentives to risk their lives is unconvincing, making the overall setup feel contrived. Fans of traditional vampires will enjoy the book’s portrayal of these velvet-wearing creatures, however. The abrupt ending sets things up to be continued in a possible sequel. Bly is cued white; Emerson has dark brown skin, and supporting characters bring diversity in skin color and sexual orientation.
Come for the forbidden romance and interpersonal machinations rather than the titular Games. (Fantasy. 14-18)Pub Date: March 19, 2024
ISBN: 9781665934411
Page Count: 416
Publisher: McElderry
Review Posted Online: Dec. 6, 2023
Kirkus Reviews Issue: Jan. 1, 2024
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