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WILD MINDS

THE ARTISTS AND RIVALRIES THAT INSPIRED THE GOLDEN AGE OF ANIMATION

A finely drawn history of a critical period in the history of animation.

Entertaining history of early cartoon animation.

Demonstrating impassioned research and technical know-how, Mitenbuler presents a series of historical anecdotes that, sequenced together, bring to life one of the world’s most beloved art forms. When Winsor McCay, creator of the “Little Nemo” comics, debuted his first moving drawings in 1911, he jolted an entire industry to its feet. During the next few decades, a network of feuding production studios emerged, each trying to one-up the other with their inventiveness and intellectual properties. It was a cutthroat business, often leaving animators at odds with their executives. Otto Messmer, for example, the artist behind Felix the Cat, was frequently overlooked while his producer, Pat Sullivan, basked in fame and merchandising success. A rivalry brewed between Walt Disney, whose new animation studio wowed audiences with shorts like the “The Skeleton Dance” (1929), and Max Fleischer, the man behind the Betty Boop and Popeye cartoons and inventor of technical marvels like the rotoscope. Mitenbuler chronicles the debut of Snow White and the Seven Dwarfs in 1937 and the unusual production of Disney’s 1940 music-animation hybrid Fantasia while also giving ample time to the rambunctious crew behind Looney Tunes and the various hijinks on the Warner Brothers lot. The narrative crackles with captivating charm, adding color and nuance to a cast of familiar cartoon faces. The author is skilled at exploring historical context and tracks how most turns in the industry were reactionary, shifts in response to not just popular trends, but to labor politics, the Great Depression, and World War II. In the words of a Disney memo on his studio’s core philosophies, “we cannot do the fantastic things based on the real unless we first know the real.” Mitenbuler, too, proves adept at this tenet and, like a one-man animation department, effortlessly renders both celluloid and background.

A finely drawn history of a critical period in the history of animation.

Pub Date: Dec. 1, 2020

ISBN: 978-0-8021-2938-3

Page Count: 432

Publisher: Atlantic Monthly

Review Posted Online: Aug. 31, 2020

Kirkus Reviews Issue: Oct. 1, 2020

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THE GAME

An overstuffed, enjoyable jaunt through the NFL’s recent past.

Four decades of football, as chronicled by a well-known sportswriter.

Longtime Sports Illustrated gridiron reporter King takes a maximalist approach, devoting one chapter to each year from 1984, when he started writing about the NFL, to 2023, the last season he covered the league full-time. This lengthy professional memoir features anecdotes and commentary, an argument-starting list of names for his “Mount Rushmore of Pro Football,” a crossword puzzle, and informative tidbits on tactics and playcalling, as well as profiles of singular players and warranted criticism of league bosses’ handling of player health and sports gambling. King skillfully charts the NFL’s inexorable growth. When he started, snail-mail newsletters were must-reads. In today’s media landscape, streaming networks have spent $4.3 billion to broadcast 58 games. As the author illustrates, Paul Tagliabue, a relatively unheralded league commissioner, engineered the year-round fan experience, with “tentpole events like a draft with more fanfare, free agency, and a new TV channel.” Polls showed that baseball and football were equally popular in the ’80s, but, by 2024, football had four times as many fans. Yet King’s kitchen-sink approach results in some bloat. Nobody yearns for a minute-by-minute rehash of the Cowboys’ 1991 draft or a rundown of the “quotes of 2002.” But amid the overabundance, there’s ample charm. In his best chapters, King catches up with guys he wrote about years ago. An 80-something Hall of Fame coach sketches Xs and Os on a notepad. A retired player known for his creative trash-talking shares tricks of the trade. In a powerful chapter, King visits a lab and looks at the damaged brain of a player he voted for in Hall of Fame balloting. This dovetails with King’s number-crunching on per-game hits sustained by players, important analysis as the league considers expanding its schedule.

An overstuffed, enjoyable jaunt through the NFL’s recent past.

Pub Date: Oct. 13, 2026

ISBN: 9781324123637

Page Count: 576

Publisher: Norton

Review Posted Online: Aug. 3, 2026

Kirkus Reviews Issue: Sept. 1, 2026

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A WEALTH OF PIGEONS

A CARTOON COLLECTION

A virtuoso performance and an ode to an undervalued medium created by two talented artists.

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The veteran actor, comedian, and banjo player teams up with the acclaimed illustrator to create a unique book of cartoons that communicates their personalities.

Martin, also a prolific author, has always been intrigued by the cartoons strewn throughout the pages of the New Yorker. So when he was presented with the opportunity to work with Bliss, who has been a staff cartoonist at the magazine since 1997, he seized the moment. “The idea of a one-panel image with or without a caption mystified me,” he writes. “I felt like, yeah, sometimes I’m funny, but there are these other weird freaks who are actually funny.” Once the duo agreed to work together, they established their creative process, which consisted of working forward and backward: “Forwards was me conceiving of several cartoon images and captions, and Harry would select his favorites; backwards was Harry sending me sketched or fully drawn cartoons for dialogue or banners.” Sometimes, he writes, “the perfect joke occurs two seconds before deadline.” There are several cartoons depicting this method, including a humorous multipanel piece highlighting their first meeting called “They Meet,” in which Martin thinks to himself, “He’ll never be able to translate my delicate and finely honed droll notions.” In the next panel, Bliss thinks, “I’m sure he won’t understand that the comic art form is way more subtle than his blunt-force humor.” The team collaborated for a year and created 150 cartoons featuring an array of topics, “from dogs and cats to outer space and art museums.” A witty creation of a bovine family sitting down to a gourmet meal and one of Dumbo getting his comeuppance highlight the duo’s comedic talent. What also makes this project successful is the team’s keen understanding of human behavior as viewed through their unconventional comedic minds.

A virtuoso performance and an ode to an undervalued medium created by two talented artists.

Pub Date: Nov. 17, 2020

ISBN: 978-1-250-26289-9

Page Count: 272

Publisher: Celadon Books

Review Posted Online: Aug. 30, 2020

Kirkus Reviews Issue: Sept. 15, 2020

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