by Salina Yoon ; illustrated by Salina Yoon ‧ RELEASE DATE: Oct. 7, 2014
A pale, pale cousin of Tullet’s best-seller.
Blip is a round red creature who’s out to win a game.
He tells readers he needs to reach a numbered bar (it looks like a horizontal row of five Tetris blocks) to win. He is very willing to tell readers how they can help him win and “get a surprise.” Shake the book so he bounces—but that’s too fast. Tilt to the right and then left (the countdown of five numbers is now at four). How about tapping? Or filling up your mouth with air so Blip will blow up like a balloon? The numbers are down to one! But then the game is won, and suddenly sharing the plain white background is a green door, with a purple figure visible through its window. The surprise is a new friend, purple and clearly feminine, gender coded with eyelashes and a yellow bow in her topknot. The graphics are clear, sharp and geometric, pleasing and vivid against white backgrounds. Blip is quite direct about what he wants readers to do, and they may indeed enjoy the shouting, tapping, whispering and shaking. If they do, chances are good they are not familiar with Hervé Tullet’s Press Here (2011), which sets the bar extremely high for any book that attempts to mimic the interaction of a tablet or computer game. Blip does not meet it.
A pale, pale cousin of Tullet’s best-seller. (Picture book. 3-6)Pub Date: Oct. 7, 2014
ISBN: 978-0-06-228684-0
Page Count: 40
Publisher: Balzer + Bray/HarperCollins
Review Posted Online: Aug. 26, 2014
Kirkus Reviews Issue: Sept. 15, 2014
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by Chloe Perkins ; illustrated by Sandra Equihua ‧ RELEASE DATE: Sept. 13, 2016
A nice but not requisite purchase.
A retelling of the classic fairy tale in board-book format and with a Mexican setting.
Though simplified for a younger audience, the text still relates the well-known tale: mean-spirited stepmother, spoiled stepsisters, overworked Cinderella, fairy godmother, glass slipper, charming prince, and, of course, happily-ever-after. What gives this book its flavor is the artwork. Within its Mexican setting, the characters are olive-skinned and dark-haired. Cultural references abound, as when a messenger comes carrying a banner announcing a “FIESTA” in beautiful papel picado. Cinderella is the picture of beauty, with her hair up in ribbons and flowers and her typically Mexican many-layered white dress. The companion volume, Snow White, set in Japan and illustrated by Misa Saburi, follows the same format. The simplified text tells the story of the beautiful princess sent to the forest by her wicked stepmother to be “done away with,” the dwarves that take her in, and, eventually, the happily-ever-after ending. Here too, what gives the book its flavor is the artwork. The characters wear traditional clothing, and the dwarves’ house has the requisite shoji screens, tatami mats and cherry blossoms in the garden. The puzzling question is, why the board-book presentation? Though the text is simplified, it’s still beyond the board-book audience, and the illustrations deserve full-size books.
A nice but not requisite purchase. (Board book/fairy tale. 3-5)Pub Date: Sept. 13, 2016
ISBN: 978-1-4814-7915-8
Page Count: 24
Publisher: Little Simon/Simon & Schuster
Review Posted Online: Oct. 11, 2016
Kirkus Reviews Issue: Jan. 1, 2017
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adapted by Hannah Eliot ; illustrated by Nivea Ortiz
by Chloe Perkins ; illustrated by Dinara Mirtalipova
by Chloe Perkins ; illustrated by Archana Sreenivasan
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by Julia Donaldson illustrated by Axel Scheffler ‧ RELEASE DATE: June 1, 1999
The action of this rhymed and humorous tale centers upon a mouse who "took a stroll/through the deep dark wood./A fox saw the mouse/and the mouse looked good." The mouse escapes being eaten by telling the fox that he is on his way to meet his friend the gruffalo (a monster of his imagination), whose favorite food is roasted fox. The fox beats a hasty retreat. Similar escapes are in store for an owl and a snake; both hightail it when they learn the particulars: tusks, claws, terrible jaws, eyes orange, tongue black, purple prickles on its back. When the gruffalo suddenly materializes out of the mouse's head and into the forest, the mouse has to think quick, declaring himself inedible as the "scariest creature in the deep dark wood," and inviting the gruffalo to follow him to witness the effect he has on the other creatures. When the gruffalo hears that the mouse's favorite food is gruffalo crumble, he runs away. It's a fairly innocuous tale, with twists that aren't sharp enough and treachery that has no punch. Scheffler's funny scenes prevent the suspense from culminating; all his creatures, predator and prey, are downright lovable. (Picture book. 3-6)
Pub Date: June 1, 1999
ISBN: 0-8037-2386-5
Page Count: 32
Publisher: Dial Books
Review Posted Online: May 19, 2010
Kirkus Reviews Issue: June 1, 1999
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by Julia Donaldson ; illustrated by Catherine Rayner
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SEEN & HEARD
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