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PILLOW TALK

Will win readers’ hearts.

Grace Mendes isn’t comfortable in her own skin, but her pillow-fightin’ alter ego, Cinderhella, sure is.

Grace is a Toronto college student with a history of low self-esteem brought on by years of bullying and a complicated relationship with her stepmother. She lives with her childhood (and only) friend, Callie, who valiantly tries to pull Grace out of her shell by dragging her to a Pillow Fight Federation competition. With nods to the puntastic names seen in roller derby, the sport features bouts between players like Kat Atonic and Rapunchel. Grace quickly falls in love and decides to try it out herself, a decision that sends her on a journey that brings out the powerful person she is but also forces her to reckon with her insecurities when she faces a slew of social media comments. Even as the characters deal with homework, hangovers, and money anxieties outside the ring, this graphic novel with a notably bold color palette introduces readers to the lesser-known world of competitive pillow fighting and the ways it subverts traditional stereotypes around women in sports. Some plot points feel rushed—like Callie’s explorations of her sexuality and the single parenthood of one of the pillow fighters—but overall, this is a delightful, inclusive, feminist, coming-of-age sports story. Diversity in sexuality, gender, and race is represented in primary and secondary characters; Grace has brown skin, and Callie reads white.

Will win readers’ hearts. (Graphic fiction. 14-18)

Pub Date: April 30, 2024

ISBN: 9780358525721

Page Count: 304

Publisher: HarperAlley

Review Posted Online: Feb. 17, 2024

Kirkus Reviews Issue: March 15, 2024

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PEMMICAN WARS

A GIRL CALLED ECHO, VOL. I

A sparse, beautifully drawn story about a teen discovering her heritage.

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In this YA graphic novel, an alienated Métis girl learns about her people’s Canadian history.

Métis teenager Echo Desjardins finds herself living in a home away from her mother, attending a new school, and feeling completely lonely as a result. She daydreams in class and wanders the halls listening to a playlist of her mother’s old CDs. At home, she shuts herself up in her room. But when her history teacher begins to lecture about the Pemmican Wars of early 1800s Saskatchewan, Echo finds herself swept back to that time. She sees the Métis people following the bison with their mobile hunting camp, turning the animals’ meat into pemmican, which they sell to the Northwest Company in order to buy supplies for the winter. Echo meets a young girl named Marie, who introduces Echo to the rhythms of Métis life. She finally understands what her Métis heritage actually means. But the joys are short-lived, as conflicts between the Métis and their rivals in the Hudson Bay Company come to a bloody head. The tragic history of her people will help explain the difficulties of the Métis in Echo’s own time, including those of her mother and the teen herself. Accompanied by dazzling art by Henderson (A Blanket of Butterflies, 2017, etc.) and colorist Yaciuk (Fire Starters, 2016, etc.), this tale is a brilliant bit of time travel. Readers are swept back to 19th-century Saskatchewan as fully as Echo herself. Vermette’s (The Break, 2017, etc.) dialogue is sparse, offering a mostly visual, deeply contemplative juxtaposition of the present and the past. Echo’s eventual encounter with her mother (whose fate has been kept from readers up to that point) offers a powerful moment of connection that is both unexpected and affecting. “Are you…proud to be Métis?” Echo asks her, forcing her mother to admit, sheepishly: “I don’t really know much about it.” With this series opener, the author provides a bit more insight into what that means.

A sparse, beautifully drawn story about a teen discovering her heritage.

Pub Date: March 15, 2018

ISBN: 978-1-55379-678-7

Page Count: 48

Publisher: HighWater Press

Review Posted Online: Feb. 28, 2018

Kirkus Reviews Issue: May 1, 2018

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WALKING IN TWO WORLDS

A thrilling, high-tech page-turner with deep roots.

A teen navigates different worlds: real and virtual, colonized and Indigenous.

In the near-future real world, Bugz’s family has clout in the community—her mom is their first modern-day woman chief, her father’s a highly admired man, and her older brother is handsome and accomplished. Socially awkward Bugz, by contrast, feels more successful in the virtual gaming world of the Floraverse, where she has amassed tremendous power. Yes, her ’Versona has a slimmed-down figure—but Bugz harnesses her passion for the natural world and her Anishinaabe heritage to build seemingly unbeatable defenses, especially her devoted, lovingly crafted Thunderbird and snake/panther Mishi-pizhiw. Cheered on by legions of fans, she battles against Clan:LESS, a group of angry, misogynistic male gamers. One of them, Feng, ends up leaving China under a cloud of government suspicion and moving to her reservation to live with his aunt, the new doctor; they are Muslim Uighurs who have their own history of forced reeducation and cultural erasure. Feng and Bugz experience mutual attraction—and mistrust—and their relationship in and out of the Floraverse develops hesitantly under a shadow of suspected betrayal. Kinew (Anishinaabe) has crafted a story that balances heart-pounding action scenes with textured family and community relationships, all seamlessly undergirded by storytelling that conveys an Indigenous community’s past—and the vibrant future that follows from young people’s active, creative engagement with their culture.

A thrilling, high-tech page-turner with deep roots. (glossary, resources) (Science fiction. 14-18)

Pub Date: Sept. 14, 2021

ISBN: 978-0-7352-6900-2

Page Count: 296

Publisher: Penguin Teen

Review Posted Online: June 23, 2021

Kirkus Reviews Issue: July 15, 2021

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