by Teresa Flavin ‧ RELEASE DATE: Sept. 1, 2012
A gripping continuation.
In the sequel to The Blackhope Enigma (2011), a villain abducts Sunni and Blaise to discover the secrets they learned while inside magical artist Fausto Corvo’s painting.
Using an elixir to take them through a trompe l’oeil door, Throgmorton traps them in 1752 London. While the two faced dangers in their first ordeal, the tale was also suffused with whimsy and light. This time, they must cope with a situation much harsher than any they have ever known. To force them to talk, Throgmorton holds them captive in an art academy, producing forgeries. After a fellow apprentice who displeases Throgmorton is sold to anatomists, they quickly stop complaining about the gritty clothes, bad food and dim candlelight, as well as the disruptive habit of first and second sleep—a setting so well-described, readers will feel and breathe it. With the help of two colorful thieves and a set of aristocrats seeking diversion, Sunni and Blaise escape and search for a magician who can help them travel back to the future. Youngsters will easily follow the action, whether or not they read the first book. The characters are richly drawn and the pace brisk, for Sunni and Blaise’s window—or door, in this case—of opportunity is quickly closing.
A gripping continuation. (Fantasy. 9-12)Pub Date: Sept. 1, 2012
ISBN: 978-0-7636-6093-2
Page Count: 288
Publisher: Templar/Candlewick
Review Posted Online: May 1, 2012
Kirkus Reviews Issue: Aug. 1, 2012
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by Aubrey Hartman ; illustrated by Christopher Cyr ‧ RELEASE DATE: May 2, 2023
A pleasing premise for book lovers.
A fantasy-loving bookworm makes a wonderful, terrible bargain.
When sixth grader Poppy Woodlock’s historic preservationist parents move the family to the Oregon coast to work on the titular stately home, Poppy’s sure she’ll find magic. Indeed, the exiled water nymph in the manor’s ruined swimming pool grants a wish, but: “Magic isn’t free. It cosssts.” The price? Poppy’s favorite book, The Lion, the Witch, and the Wardrobe. In return she receives Sampson, a winged lion cub who is everything Poppy could have hoped for. But she soon learns that the nymph didn’t take just her own physical book—she erased Narnia from Poppy’s world. And it’s just the first loss: Soon, Poppy’s grandmother’s journal’s gone, then The Odyssey, and more. The loss is heartbreaking, but Sampson’s a wonderful companion, particularly as Poppy’s finding middle school a tough adjustment. Hartman’s premise is beguiling—plenty of readers will identify with Poppy, both as a fellow bibliophile and as a kid struggling to adapt. Poppy’s repeatedly expressed faith that unveiling Sampson will bring some sort of vindication wears thin, but that does not detract from the central drama. It’s a pity that the named real-world books Poppy reads are notably lacking in diversity; a story about the power of literature so limited in imagination lets both itself and readers down. Main characters are cued White; there is racial diversity in the supporting cast. Chapters open with atmospheric spot art. (This review has been updated to reflect the final illustrations.)
A pleasing premise for book lovers. (Fantasy. 9-12)Pub Date: May 2, 2023
ISBN: 9780316448222
Page Count: 320
Publisher: Little, Brown
Review Posted Online: Feb. 24, 2023
Kirkus Reviews Issue: March 15, 2023
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by J. Torres ; illustrated by David Namisato ‧ RELEASE DATE: Oct. 5, 2021
An emotional, much-needed historical graphic novel.
Sandy and his family, Japanese Canadians, experience hatred and incarceration during World War II.
Sandy Saito loves baseball, and the Vancouver Asahi ballplayers are his heroes. But when they lose in the 1941 semifinals, Sandy’s dad calls it a bad omen. Sure enough, in December 1941, Japan bombs Pearl Harbor in the U.S. The Canadian government begins to ban Japanese people from certain areas, moving them to “dormitories” and setting a curfew. Sandy wants to spend time with his father, but as a doctor, his dad is busy, often sneaking out past curfew to work. One night Papa is taken to “where he [is] needed most,” and the family is forced into an internment camp. Life at the camp isn’t easy, and even with some of the Asahi players playing ball there, it just isn’t the same. Trying to understand and find joy again, Sandy struggles with his new reality and relationship with his father. Based on the true experiences of Japanese Canadians and the Vancouver Asahi team, this graphic novel is a glimpse of how their lives were affected by WWII. The end is a bit abrupt, but it’s still an inspiring and sweet look at how baseball helped them through hardship. The illustrations are all in a sepia tone, giving it an antique look and conveying the emotions and struggles. None of the illustrations of their experiences are overly graphic, making it a good introduction to this upsetting topic for middle-grade readers.
An emotional, much-needed historical graphic novel. (afterword, further resources) (Graphic historical fiction. 9-12)Pub Date: Oct. 5, 2021
ISBN: 978-1-5253-0334-0
Page Count: 112
Publisher: Kids Can
Review Posted Online: June 28, 2021
Kirkus Reviews Issue: July 15, 2021
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