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SECRET AGENT MAN GOES SHOPPING FOR SHOES

Energetic compositions and appealing artwork bolster this spy-friendly text.

A spy-obsessed boy must shop for shoes (tiger tennies!), and a newfound ability to tie them completes his mission.

Secret Agent Man has a big imagination. In his mind’s eye, raisins become jewels, fries are snakes, and everyone except K., his adult sidekick, is suspect. Together they canvas the sneaker store to find the right pair. The day is fraught with darkness and danger, but new tiger kicks help him roar to the rescue. Digital illustrations, done in a silkscreen aesthetic, bring the text to life. To convey the boy’s thoughts, Won fills the spreads with atmospheric blues, creating an air of mystery and suspense. Their retro styling echoes pre–Cold War minimalist propaganda artwork—perfect for a spy. He cleverly juxtaposes this with S.A.M.’s reality, done in bright, white backgrounds and cheerful colors. Text and art find their comedic stride when S.A.M. looks for K. in the Holding Cell of Despair (the toilet) and the Rocket Silo (broom closet). However, some readers may lose heart when they see how easily S.A.M. learns to tie shoes—apparently without practice! S.A.M. has brown hair, dark eyes, and pink skin, while K., also pink-skinned, has lighter-brown hair and blue eyes.

Energetic compositions and appealing artwork bolster this spy-friendly text. (Picture book. 4-7)

Pub Date: June 14, 2016

ISBN: 978-0-7636-7119-8

Page Count: 32

Publisher: Candlewick

Review Posted Online: March 29, 2016

Kirkus Reviews Issue: April 15, 2016

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I WILL BE FIERCE

Birdsong began her career as a teacher, and the book will find repeated use in the classroom.

A multicultural girl-power manifesto featuring a feisty young girl who faces her day as a knight on an epic quest.

The unnamed narrator puts on her “armor” (a rainbow sweater) and fills her “treasure chest” (a backpack). Venturing forth to “explore new worlds,” she drives back “dragons” (neighborhood dogs on their walk), boards the “many-headed serpent” (her school bus, with schoolmates’ heads protruding from every window), and visits “the Mountain of Knowledge” (the school library) to “solve the mysteries of the unknown.” After standing up for her beliefs—by joining a classmate sitting alone in the cafeteria—the young girl returns home to rest in the lap of an older female relative, possibly a grandparent/primary caregiver, to prepare for the next day, when she can be “fierce again.” Birdsong’s repeated refrain—“I will be fierce!”—underlines the unambiguous message of this sassy picture book, and Chanani’s bold and energetic illustrations reinforce the text’s punchy, feminist-y declarations. They depict a joyously multiracial environment, consciously tackling stereotypes with an elderly, white, female bus driver and a groovy, Asian-presenting librarian with a green streak in her hair. The fierce protagonist herself has brown skin and fluffy, dark brown hair, and her caregiver also has brown skin.

Birdsong began her career as a teacher, and the book will find repeated use in the classroom. (Picture book. 4-7)

Pub Date: April 23, 2019

ISBN: 978-1-250-29508-8

Page Count: 40

Publisher: Roaring Brook Press

Review Posted Online: March 2, 2019

Kirkus Reviews Issue: March 15, 2019

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GAME OVER, SUPER RABBIT BOY!

From the Press Start! series , Vol. 1

A strong series start.

In a video game, a superpowered rabbit must rescue a singing dog that brings everyone happiness.

In the frame story, a brown-skinned human protagonist plays a video game on a handheld console evocative of the classic Nintendo Gameboy. The bulk of the book relates the game’s storyline: Animal Town is a peaceful place where everyone is delighted by Singing Dog, until the fun-hating King Viking (whose black-mustachioed, pink-skinned looks reference the Super Mario Brothers game series villain, Wario) uses his army of robots to abduct Singing Dog. To save Singing Dog—and fun—the animals send the fastest among them, Simon the Hedgehog, to get Super Rabbit Boy (who gains speed and jumping powers by eating special carrots) to save the day. The chapters take Super Rabbit Boy through video game levels, with classic, video game–style settings and enemies. Throughout the book, when the game’s player loses either a life in the game or the game entirely, the unnamed kid must choose to persevere and not give up. The storylines are differentiated by colorful art styles—cartoonish for the real world, 8-bit pixel-sprite–style for the game. The fast, repetitive plot uses basic, simple sentences and child-friendly objects of interest, such as lakes of lava, for children working on reading independence, while the nerdy in-jokes benefit adults reading with a child.

A strong series start. (Early reader. 5-7)

Pub Date: Jan. 3, 2017

ISBN: 978-1-338-03472-1

Page Count: 80

Publisher: Branches/Scholastic

Review Posted Online: Sept. 18, 2016

Kirkus Reviews Issue: Oct. 1, 2016

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