by Ulric Alvin Watts ‧ RELEASE DATE: Oct. 23, 2020
A compact, high-IQ SF story that bundles some rewarding surprises into its middle-grade setting.
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In Watts’ middle-grade SF novel, a series of strange incidents, including the arrival of a mysterious “archivist,” convinces a bright fifth grader that an otherworldly conspiracy is afoot.
In the mid-1990s, personal computers are making serious changes in classrooms, and something called the Internet is turning out to be a societal game-changer; such is the stimulating environment inhabited by inquisitive Graeme Pendlebury, a middle school student living outside Boston who’s maturing into a science-minded type and math whiz with an uncommon grasp of problem-solving and the “Big Picture.” Graeme is a genius and a prodigy, but even he is baffled when, during a field trip to the famous Computer Museum at MIT in Boston, Graeme receives an extraordinary bequest from unknown benefactors, a gift that could make him independently wealthy for the rest of his life (and thusly ease the pressure to excel at homework). At the same time, a mysterious man calling himself Ennis, who’s nonthreatening but just a little bit off-kilter, appears at Graeme’s school claiming to be an “archivist” and using various strange and unfamiliar diagnostic devices on students. Ennis seems to have the unquestioning approval of the suddenly docile, passive faculty. Graeme senses some kind of troubling scheme at work, possibly connected with his sudden fortune. But what could it be?
If Isaac Asimov had contributed to a science fiction version of the famous Goosebumps YA book series, the results might have looked a bit like this—and that is no small compliment. Although constrained to a middle-grade chapter-book length, the smart narrative avoids being condescending, with a likable and relatable young hero; genre readers may be reminded of the imperturbable, brainy Charles Wallace of A Wrinkle in Time, though Watts manages to get inside the head of his protagonist a bit more deeply, detailing Graeme’s occasional frustrations and his dawning interest in girls. Some middle-grade readers (apart from the Graeme types) might find the text to be wordy, too leisurely in the buildup, and parsimonious in dealing out shock-and-awe action (though a stirring sense of wonder is invoked when Graeme and his friend Piper begin to realize the incomprehensibly vast scale of the sinister conspiracy they face). As in the classic, original Star Trektelevision series, the cosmic challenge is met with chessboard-move strategies employing logic and good judgment (while keeping the more expensive, special effects–dependent elements conveniently offstage). As a key revelation is depicted: “It was right then that Graeme figured it out what he meant by Child Thinking and Adult Thinking. Child Thinking was just considering the number of pieces a jigsaw puzzle has when determining how hard it would be to put together. Adult Thinking was also taking into account what the picture was of and how hard it would be to tell where every piece belonged.” This is well-mannered, restrained, and satisfying SF for all ages that celebrates the intellect and does not concede to trendy cynicism or dystopian themes.
A compact, high-IQ SF story that bundles some rewarding surprises into its middle-grade setting.Pub Date: Oct. 23, 2020
ISBN: 9781005273897
Page Count: -
Publisher: Smashwords
Review Posted Online: Nov. 9, 2023
Review Program: Kirkus Indie
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by Mac Barnett ; illustrated by Shawn Harris ‧ RELEASE DATE: Nov. 5, 2024
File under “laugh riot.”
A rogue spell-check program’s bid to transform all life-forms into that eminently useful office item, the paper clip, touches off a fresh round of lunar lunacy.
Predicated on the entirely reasonable premise that eliminating all spelling and grammar errors everywhere would logically lead to the necessity of exterminating carbon-based life in the universe, this third series entry combines high stakes with daffy banter and daring exploits. CheckMate—a chipper, jumped-up editing program—has invented the Transmogratron, a giant laser that will fulfill its ultimate goals in both the cyber world and “meatspace.” Facing challenges as random as prankster lunar unicorns and a disarmingly motherly Motherboard, scowling First Cat joins a motley crew of diversely carbon- and silicon-based allies, led by the pearlescent Queen of the Moon. They’re in a race to the finish—diverted occasionally by, for instance, a relentlessly punny comic-book interlude featuring a pair of literal and figurative Pool Sharks. They ultimately triumph thanks to teamwork and moxie. Following a celebratory party and toasts to “new friends…and steadfast comrades” (and, of course, “MEOW”), the story’s energetic, brightly colored panels close with a reveal of the next volume. (“I always hate it when comics end by announcing a sequel. SO CRINGE!” declares an authorial stand-in.) It can’t come too soon.
File under “laugh riot.” (Graphic science fiction. 8-11)Pub Date: Nov. 5, 2024
ISBN: 9780063315280
Page Count: 272
Publisher: HarperAlley
Review Posted Online: Sept. 14, 2024
Kirkus Reviews Issue: Oct. 15, 2024
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by Natalie Babbitt ‧ RELEASE DATE: Nov. 1, 1975
However the compelling fitness of theme and event and the apt but unexpected imagery (the opening sentences compare the...
At a time when death has become an acceptable, even voguish subject in children's fiction, Natalie Babbitt comes through with a stylistic gem about living forever.
Protected Winnie, the ten-year-old heroine, is not immortal, but when she comes upon young Jesse Tuck drinking from a secret spring in her parents' woods, she finds herself involved with a family who, having innocently drunk the same water some 87 years earlier, haven't aged a moment since. Though the mood is delicate, there is no lack of action, with the Tucks (previously suspected of witchcraft) now pursued for kidnapping Winnie; Mae Tuck, the middle aged mother, striking and killing a stranger who is onto their secret and would sell the water; and Winnie taking Mae's place in prison so that the Tucks can get away before she is hanged from the neck until....? Though Babbitt makes the family a sad one, most of their reasons for discontent are circumstantial and there isn't a great deal of wisdom to be gleaned from their fate or Winnie's decision not to share it.
Pub Date: Nov. 1, 1975
ISBN: 0312369816
Page Count: 164
Publisher: Farrar, Straus and Giroux
Review Posted Online: April 13, 2012
Kirkus Reviews Issue: Nov. 1, 1975
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