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REALIA

A compact, high-IQ SF story that bundles some rewarding surprises into its middle-grade setting.

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In Watts’ middle-grade SF novel, a series of strange incidents, including the arrival of a mysterious “archivist,” convinces a bright fifth grader that an otherworldly conspiracy is afoot.

In the mid-1990s, personal computers are making serious changes in classrooms, and something called the Internet is turning out to be a societal game-changer; such is the stimulating environment inhabited by inquisitive Graeme Pendlebury, a middle school student living outside Boston who’s maturing into a science-minded type and math whiz with an uncommon grasp of problem-solving and the “Big Picture.” Graeme is a genius and a prodigy, but even he is baffled when, during a field trip to the famous Computer Museum at MIT in Boston, Graeme receives an extraordinary bequest from unknown benefactors, a gift that could make him independently wealthy for the rest of his life (and thusly ease the pressure to excel at homework). At the same time, a mysterious man calling himself Ennis, who’s nonthreatening but just a little bit off-kilter, appears at Graeme’s school claiming to be an “archivist” and using various strange and unfamiliar diagnostic devices on students. Ennis seems to have the unquestioning approval of the suddenly docile, passive faculty. Graeme senses some kind of troubling scheme at work, possibly connected with his sudden fortune. But what could it be?

If Isaac Asimov had contributed to a science fiction version of the famous Goosebumps YA book series, the results might have looked a bit like this—and that is no small compliment. Although constrained to a middle-grade chapter-book length, the smart narrative avoids being condescending, with a likable and relatable young hero; genre readers may be reminded of the imperturbable, brainy Charles Wallace of A Wrinkle in Time, though Watts manages to get inside the head of his protagonist a bit more deeply, detailing Graeme’s occasional frustrations and his dawning interest in girls. Some middle-grade readers (apart from the Graeme types) might find the text to be wordy, too leisurely in the buildup, and parsimonious in dealing out shock-and-awe action (though a stirring sense of wonder is invoked when Graeme and his friend Piper begin to realize the incomprehensibly vast scale of the sinister conspiracy they face). As in the classic, original Star Trektelevision series, the cosmic challenge is met with chessboard-move strategies employing logic and good judgment (while keeping the more expensive, special effects–dependent elements conveniently offstage). As a key revelation is depicted: “It was right then that Graeme figured it out what he meant by Child Thinking and Adult Thinking. Child Thinking was just considering the number of pieces a jigsaw puzzle has when determining how hard it would be to put together. Adult Thinking was also taking into account what the picture was of and how hard it would be to tell where every piece belonged.” This is well-mannered, restrained, and satisfying SF for all ages that celebrates the intellect and does not concede to trendy cynicism or dystopian themes.

A compact, high-IQ SF story that bundles some rewarding surprises into its middle-grade setting.

Pub Date: Oct. 23, 2020

ISBN: 9781005273897

Page Count: -

Publisher: Smashwords

Review Posted Online: Nov. 9, 2023

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TUCK EVERLASTING

However the compelling fitness of theme and event and the apt but unexpected imagery (the opening sentences compare the...

At a time when death has become an acceptable, even voguish subject in children's fiction, Natalie Babbitt comes through with a stylistic gem about living forever. 

Protected Winnie, the ten-year-old heroine, is not immortal, but when she comes upon young Jesse Tuck drinking from a secret spring in her parents' woods, she finds herself involved with a family who, having innocently drunk the same water some 87 years earlier, haven't aged a moment since. Though the mood is delicate, there is no lack of action, with the Tucks (previously suspected of witchcraft) now pursued for kidnapping Winnie; Mae Tuck, the middle aged mother, striking and killing a stranger who is onto their secret and would sell the water; and Winnie taking Mae's place in prison so that the Tucks can get away before she is hanged from the neck until....? Though Babbitt makes the family a sad one, most of their reasons for discontent are circumstantial and there isn't a great deal of wisdom to be gleaned from their fate or Winnie's decision not to share it. 

However the compelling fitness of theme and event and the apt but unexpected imagery (the opening sentences compare the first week in August when this takes place to "the highest seat of a Ferris wheel when it pauses in its turning") help to justify the extravagant early assertion that had the secret about to be revealed been known at the time of the action, the very earth "would have trembled on its axis like a beetle on a pin." (Fantasy. 9-11)

Pub Date: Nov. 1, 1975

ISBN: 0312369816

Page Count: 164

Publisher: Farrar, Straus and Giroux

Review Posted Online: April 13, 2012

Kirkus Reviews Issue: Nov. 1, 1975

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TALES OF A FIFTH-GRADE KNIGHT

A fizzy mix of low humor and brisk action, with promise of more of both to come.

Heroic deeds await Isaac after his little sister runs into the school basement and is captured by elves.

Even though their school is a spooky old castle transplanted stone by stone from Germany, Isaac and his two friends, Max and Emma, little suspect that an entire magical kingdom lies beneath—a kingdom run by elves, policed by oversized rats in uniform, and populated by captives who start out human but undergo transformative “weirding.” These revelations await Isaac and sidekicks as they nerve themselves to trail his bossy younger sib, Lily, through a shadowy storeroom and into a tunnel, across a wide lake, and into a city lit by half-human fireflies, where they are cast together into a dungeon. Can they escape before they themselves start changing? Gibson pits his doughty rescuers against such adversaries as an elven monarch who emits truly kingly belches and a once-human jailer with a self-picking nose. Tests of mettle range from a riddle contest to a face-off with the menacing head rat Shelfliver, and a helter-skelter chase finally leads rescuers and rescued back to the aboveground. Plainly, though, there is further rescuing to be done.

A fizzy mix of low humor and brisk action, with promise of more of both to come. (Fantasy. 9-11)

Pub Date: Aug. 1, 2015

ISBN: 978-1-62370-255-7

Page Count: 160

Publisher: Capstone Young Readers

Review Posted Online: June 28, 2015

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