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SWORDS FOR HIRE

Somewhat rushed and lacking genuine tension, but still a jolly good ride.

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Kooky high fantasy pastiche transforms farm boy into warrior.

Sam Hatcher has been sent off by his father—presently a farmer, but once a member of the Royal Guard—to become a soldier. Unfortunately, all is not well in the kingdom of Parmall. Good King Olive has been deposed by his brother, the disgusting (and ridiculously greasy) Boonder, and is secretly imprisoned abroad in the impenetrable dungeon of the Boneman. Luckily, Sam isn't accepted into the corrupt castle guard. Instead he is sent off to join crazed mercenary Rigby Skeet. When soldiers of the usurper serendipitously kill a messenger from King Olive on Rigby's doorstep, Sam and Rigby must flee Boonder’s assassins. After a short quest, an encounter with a charlatan sorcerer, and a journey through the River of Blood, Swamp of Anguish, and Pasture of Randolph, Rigby and Sam rescue King Olive. They return home to Parmall, destroy the villains who have taken over the country, and rescue Boonder's unwilling bride, Melinda. Rigby, Sam, and Melinda live happily ever after as a team of wacky mercenaries. In a winking tribute to The Princess Bride, Sam and Melinda teach Rigby to read, using an adventure tale by S. Morgenstern.

Somewhat rushed and lacking genuine tension, but still a jolly good ride. (Fantasy. 9-12)

Pub Date: April 1, 2003

ISBN: 0-9724882-0-0

Page Count: -

Publisher: N/A

Review Posted Online: May 23, 2010

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THE CROWNS OF CROSWALD

Harry Potter–like threads spun into a fresh, enjoyable mix of magic and mystery.

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A teenage orphan enters a curious school and encounters mysteries and dangerous secrets in this first installment of a debut YA fantasy series.

Life in Croswald is about to change for 16-year-old orphan Ivy, a lowly castle maid in charge of the kitchen “scaldrons,” oven-heating, fire-breathing dragons. Fleeing the castle after a messy scaldron mishap, Ivy hops a strange conveyance that transports her to a school for potential quill-wielding, spell-casting “scrivenists.” (The author’s creative language—students are “sqwinches,” and “hairies” are lanterns housing fairies with luminous hair—is one of the book’s pleasures.) Learning that there is more to her gift for sketching than she realized, Ivy studies spells and the magical properties of inks and quills, but strange things keep happening. Why is an old scrivenist, long thought dead, working in secret? Why is the head of the oddly familiar school moving paintings to the “Forgetting Room” so that no one will remember they existed? How can Ivy get a look at a certain journal stored there, and what does it have to do with her recurrent dream? And why has Ivy drawn the interest of the Dark Queen of Croswald and her truly fearsome Cloaked Brood? The intrigue is layered with such whimsical inventions as one school lunchroom run by ghostly bad cooks and another by a jester who is best avoided, scrivenists who end their lives as tomes in a library, and small houses pulled by a gargantuan flying beast with its own weather system. Yes, there are many Harry Potter–ish elements: a school for young wand-wielders, quirky shops dealing in enchanted student supplies, eccentric characters, spells gone wrong, an evil pursuer. But Night’s blend of magic, danger, and suspense (and a touch of steampunk) is a well-realized, fresh fantasy world all its own, and Ivy is an appealing protagonist of relatable complexity. A few bobbles: Ivy seems to go without food for long stretches; the use of “effected” rather than “affected”; a professor who is both standing and perched on a chair.

Harry Potter–like threads spun into a fresh, enjoyable mix of magic and mystery.

Pub Date: July 21, 2017

ISBN: 978-0-9969486-5-4

Page Count: 320

Publisher: Stories Untold Press

Review Posted Online: June 16, 2017

Kirkus Reviews Issue: July 15, 2017

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THE LAST BOOK IN THE UNIVERSE

In this riveting futuristic novel, Spaz, a teenage boy with epilepsy, makes a dangerous journey in the company of an old man and a young boy. The old man, Ryter, one of the few people remaining who can read and write, has dedicated his life to recording stories. Ryter feels a kinship with Spaz, who unlike his contemporaries has a strong memory; because of his epilepsy, Spaz cannot use the mind probes that deliver entertainment straight to the brain and rot it in the process. Nearly everyone around him uses probes to escape their life of ruin and poverty, the result of an earthquake that devastated the world decades earlier. Only the “proovs,” genetically improved people, have grass, trees, and blue skies in their aptly named Eden, inaccessible to the “normals” in the Urb. When Spaz sets out to reach his dying younger sister, he and his companions must cross three treacherous zones ruled by powerful bosses. Moving from one peril to the next, they survive only with help from a proov woman. Enriched by Ryter’s allusions to nearly lost literature and full of intriguing, invented slang, the skillful writing paints two pictures of what the world could look like in the future—the burned-out Urb and the pristine Eden—then shows the limits and strengths of each. Philbrick, author of Freak the Mighty (1993) has again created a compelling set of characters that engage the reader with their courage and kindness in a painful world that offers hope, if no happy endings. (Fiction. 10-14)

Pub Date: Nov. 1, 2000

ISBN: 0-439-08758-9

Page Count: 224

Publisher: Blue Sky/Scholastic

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: Nov. 1, 2000

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