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FATE BE CHANGED

From the Twisted Tale series

An entertaining and undemanding entry in a popular series.

This fantasy/romance story set in the world of the animated Disney film Brave reconciles Merida to her mother and her (slightly changed) future.

Nineteen-year-old Merida believes that she’s “her father’s fierce lass, not her mother’s proper princess.” She wants to be free—to change traditions and escape her fate as a bride in a marriage of political expedience. After a heated clash with her mother, Queen Elinor, Merida comes across a witch, who gives her a magical cake that guarantees “a great transformation.” After eating it, Merida wakes up in the past, where she discovers that when she was Merida’s age, Elinor had similar fears and aspirations. The chapters switch between following the young Elinor and the time-traveling Merida. The narrative feels somewhat bloated, but the pace is generally swift enough, propelled by Merida’s need to help her young mother escape her betrothal and maneuver her future parents into love so that she can return to the present. A subplot follows another consequence of Merida’s consumption of the witch’s spell, one involving a Viking threat. Meanwhile, the spell is inexorably physically transforming Merida, while moments of reflection show that she’s changing emotionally. The medieval Scottish setting is not richly developed, but some vocabulary adds to the atmosphere. Readers see Elinor develop royal responsibility but never learn why her own past hasn’t helped her understand her daughter. The story refers glancingly to the film, but the novel can stand alone.

An entertaining and undemanding entry in a popular series. (Fantasy. 12-15)

Pub Date: April 2, 2024

ISBN: 9781368077958

Page Count: 464

Publisher: Disney-Hyperion

Review Posted Online: Feb. 3, 2024

Kirkus Reviews Issue: March 1, 2024

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THE GIRL OF FIRE AND THORNS

From the Girl of Fire and Thorns series , Vol. 1

Despite the stale fat-to-curvy pattern, compelling world building with a Southern European, pseudo-Christian feel,...

Adventure drags our heroine all over the map of fantasyland while giving her the opportunity to use her smarts.

Elisa—Princess Lucero-Elisa de Riqueza of Orovalle—has been chosen for Service since the day she was born, when a beam of holy light put a Godstone in her navel. She's a devout reader of holy books and is well-versed in the military strategy text Belleza Guerra, but she has been kept in ignorance of world affairs. With no warning, this fat, self-loathing princess is married off to a distant king and is embroiled in political and spiritual intrigue. War is coming, and perhaps only Elisa's Godstone—and knowledge from the Belleza Guerra—can save them. Elisa uses her untried strategic knowledge to always-good effect. With a character so smart that she doesn't have much to learn, body size is stereotypically substituted for character development. Elisa’s "mountainous" body shrivels away when she spends a month on forced march eating rat, and thus she is a better person. Still, it's wonderfully refreshing to see a heroine using her brain to win a war rather than strapping on a sword and charging into battle.

Despite the stale fat-to-curvy pattern, compelling world building with a Southern European, pseudo-Christian feel, reminiscent of Naomi Kritzer's Fires of the Faithful (2002), keeps this entry fresh. (Fantasy. 12-14)

Pub Date: Sept. 1, 2011

ISBN: 978-0-06-202648-4

Page Count: 432

Publisher: Greenwillow Books

Review Posted Online: July 19, 2011

Kirkus Reviews Issue: Aug. 1, 2011

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LEGEND

From the Legend series , Vol. 1

This is no didactic near-future warning of present evils, but a cinematic adventure featuring endearing, compelling heroes

A gripping thriller in dystopic future Los Angeles.

Fifteen-year-olds June and Day live completely different lives in the glorious Republic. June is rich and brilliant, the only candidate ever to get a perfect score in the Trials, and is destined for a glowing career in the military. She looks forward to the day when she can join up and fight the Republic’s treacherous enemies east of the Dakotas. Day, on the other hand, is an anonymous street rat, a slum child who failed his own Trial. He's also the Republic's most wanted criminal, prone to stealing from the rich and giving to the poor. When tragedies strike both their families, the two brilliant teens are thrown into direct opposition. In alternating first-person narratives, Day and June experience coming-of-age adventures in the midst of spying, theft and daredevil combat. Their voices are distinct and richly drawn, from Day’s self-deprecating affection for others to June's Holmesian attention to detail. All the flavor of a post-apocalyptic setting—plagues, class warfare, maniacal soldiers—escalates to greater complexity while leaving space for further worldbuilding in the sequel.

This is no didactic near-future warning of present evils, but a cinematic adventure featuring endearing, compelling heroes . (Science fiction. 12-14)

Pub Date: Nov. 29, 2011

ISBN: 978-0-399-25675-2

Page Count: 336

Publisher: Putnam

Review Posted Online: April 8, 2011

Kirkus Reviews Issue: Oct. 15, 2011

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