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GOTHAM HIGH

Fast-paced and entertaining.

The high school beginnings of favorite Batman comic characters.

Seventeen-year-old Bruce Wayne just got kicked out of the fancy boarding school his Uncle Alfred sent him to when his parents died. Now he’s back in Gotham City, living in the family home and attending Gotham High. Bruce runs into his childhood neighbor Selina Garcia Kyle, who invites him to a party where he meets cardsharp Jack Napier, who becomes a new friend. One day, high school classmate Harvey Dent is kidnapped while trying on Bruce’s leather coat, and Bruce gets shot with a tranquilizer dart. Bruce, convinced he, not Harvey, was the real target, goes on a hunt to find the truth. As he uncovers more information, he discovers that his new friends aren’t what they seem. Narrated by Selina, the story puts Batman, the Joker, Catwoman, and other Batman favorites into a teenage setting, giving them more of a backstory. De la Cruz’s (The Queen's Assassin, 2020, etc.) graphic-novel debut is dark and alluring. The characters do what they need to survive, creating suspense. Pitilli’s (Archie, 2019, etc.) vivid and captivating illustrations are the highlight of this graphic novel, and the darker palette adds to the ominous feel. Bruce’s mother was Chinese from Hong Kong, and his father’s ethnicity is not specified; Selina is Latinx, and there is diversity in secondary characters.

Fast-paced and entertaining. (Graphic fiction. 13-18)

Pub Date: April 7, 2020

ISBN: 978-1-4012-8624-8

Page Count: 208

Publisher: DC

Review Posted Online: Jan. 6, 2020

Kirkus Reviews Issue: Feb. 1, 2020

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DPS ONLY!

A captivating read for teens, especially those who enjoy e-sports.

A talented gamer hides her identity and competes in an e-sports tournament.

Sixteen-year-old Vicky Tan lives in the shadow of her older brother, Virgil, an e-sports champion and her legal guardian. Virgil always speaks for her, believes she hates video games, and chooses food she doesn’t like, making it hard to communicate with him. Little does he know, Vicky has a secret: She not only loves playing Xenith Orion, the game he also plays, she’s extremely talented and dreams of one day playing on stage and winning a tournament. Between her brother’s unpredictability and the harassment and scrutiny women face in the male-dominated field, Vicky prefers playing as Aegis, her powerful alter ego. When the game developers announce an open tournament, Vicky and some new friends have the chance to realize their dreams. This is an emotion-filled story of family, friendship, growth, and identity based on a popular webcomic. Even readers unfamiliar with gaming will be able to enjoy it, as it includes enough explanation and background information. As the story develops, the misogynistic tendencies of the e-sports world are exposed, bringing awareness to the issue. Virgil and Vicky’s sibling relationship also portrays the fine line between being protective and overbearingly toxic. Vicky and Virgil are cued Chinese American; there is a diverse cast of secondary characters.

A captivating read for teens, especially those who enjoy e-sports. (Graphic fiction. 13-18)

Pub Date: Nov. 8, 2022

ISBN: 978-1-5248-7649-4

Page Count: 432

Publisher: Andrews McMeel Publishing

Review Posted Online: Aug. 16, 2022

Kirkus Reviews Issue: Sept. 1, 2022

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THE ODYSSEY

Hinds adds another magnificent adaptation to his oeuvre (King Lear, 2009, etc.) with this stunning graphic retelling of Homer’s epic. Following Odysseus’s journey to return home to his beloved wife, Penelope, readers are transported into a world that easily combines the realistic and the fantastic. Gods mingle with the mortals, and not heeding their warnings could lead to quick danger; being mere men, Odysseus and his crew often make hasty errors in judgment and must face challenging consequences. Lush watercolors move with fluid lines throughout this reimagining. The artist’s use of color is especially striking: His battle scenes are ample, bloodily scarlet affairs, and Polyphemus’s cave is a stifling orange; he depicts the underworld as a colorless, mirthless void, domestic spaces in warm tans, the all-encircling sea in a light Mediterranean blue and some of the far-away islands in almost tangibly growing greens. Don’t confuse this hefty, respectful adaptation with some of the other recent ones; this one holds nothing back and is proudly, grittily realistic rather than cheerfully cartoonish. Big, bold, beautiful. (notes) (Graphic classic. YA)

Pub Date: Oct. 1, 2010

ISBN: 978-0-7636-4266-2

Page Count: 256

Publisher: Candlewick

Review Posted Online: Sept. 15, 2010

Kirkus Reviews Issue: Oct. 1, 2010

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